Search Issue Tracker
Fixed in 6000.0.33f1
Fixed in 6000.0.X, 6000.1.0a10
Votes
0
Found in
6000.0.23f1
6000.1.0a7
Issue ID
UUM-84504
Regression
No
Script associated with "GlobalVolumeFeature" is missing when inspecting "Mobile Renderer" Asset
Reproduction steps:
1. Create a new project using the Universal Core 3D template
2. In the “Project” tab, open the “Settings“ folder
3. Open the foldout menu of the “Mobile Renderer“
4. Select the “GlobalVolumeFeature“ Asset
5. Observe the result in the Inspector window
Expected Result: The associated script is attached
Actual Result: There is no script assigned to the Asset
Reproducible in: 6000.0.23f1
Could not test with: 2021.3.45f1, 2022.3.50f1 (Mobile Renderer does not exist)
Reproducible on: MacOS 14.6.1 (M1 Pro), MacOS 15.0.1 (M3 Max) (user), Windows 10
Not Reproducible on: No other environments tested
Note: The “Mobile Renderer“ is introduced in the 17.0.0 version of the “Universal RP” package (2023.3.0a2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- MissingReferenceException errors are thrown after entering Play mode when multiple Inspector windows are displaying different objects with Grid Layout Group component
- "Can't change name, category with the same name already exists" Error is logged when renaming a Category to a name with a trailing space in the VFX Graph Blackboard
- Delete does nothing on an in-use Custom Attribute when re-triggered after cancelling the deletion confirmation prompt in the VFX Graph Blackboard
- No Ellipses are used for the Visual Effect Graph Create Context Menu Option
- Crash on LaunchBugReporter when opening a specific project using DirectX 12
Resolution Note (fix version 6000.1.0a10):
GlobalVolumeFeature has been removed from the Mobile Renderer asset as it was not necessary anymore.
Resolution Note (fix version 6000.0):
Removed faulty GlobalVolumeFeature renderer feature from the Mobile_Renderer asset in the blank URP template.