Search Issue Tracker
Not Reproducible
Not Reproducible in 2021.3.X
Votes
0
Found in
2021.3.45f1
Issue ID
UUM-84474
Regression
Yes
Clearable "RenderingCommandBuffer" errors are thrown in the Console when creating project using Universal 3D Template
Steps to reproduce:
1. Create a new project using Universal 3D Template
2. Wait for the project to load
3. Observe the Console window
Actual results: Clearable error is thrown in the Console "RenderingCommandBuffer: shader Hidden/Internal-Loading: invalid pass index 1 in DrawMesh"
Expected results: No errors in the Console window
Reproducible with versions: 2021.3.45f1
Not reproducible with versions: 2021.3.44f1
Tested on (OS): Windows 11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Property names are not truncated in the Add Property dropdown in the Animation window when the Long Property name does not fit
- [iOS] High CPU load when device keyboard is open
- Selected Animation clip in the Animation window changes when the Domain Reload is triggered
- Animation window scrollbar keeps resetting when the scrollbar width is changed after adding an event
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled
Resolution Note:
Using 2021.3.48f1 we were unable to reproduce this issue.
Resolution Note (2021.3.X):
Using 2021.3.48f1 we were unable to reproduce this issue.