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1
votes
Fix In Review

[Android] [iOS] [macOS] Inconsistent "CameraDepthTexture" behavior when ...

SRP Foundation

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Mar 17, 2025

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Version/s: 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Open the “CameraDepthRenderScaleBug.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Move the... Read more

0
votes
Active

“Shader warning in 'Hidden/Universal Render Pipeline/CopyDepth’…” warnin...

SRP Foundation

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Feb 17, 2026

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Version/s: 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Create a new project2. Build And Run3. Observe the Console Actual result: “Shader warning in 'Hidden/Universal... Read more

0
votes
Fixed

_CameraDepthTexture is not bound when using deferred rendering

SRP Foundation

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Jul 29, 2024

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Version/s: 6000.0.13f1

Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/BugReports/MissingCameraDepthInDeferred.unity“ Scene3. Se... Read more

0
votes
Fixed

[iOS] Postprocessing errors appear when using RenderGraph and NativeRend...

SRP Foundation

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May 21, 2024

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Version/s: 2021.3.38f1, 2022.3.39f1, 6000.0.11f1

How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS (with Xcode debugger attached)3. Ob... Read more

0
votes
Fixed

All instances of the splash screen Sprite are not rendered after the spl...

SRP Foundation

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May 22, 2024

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Version/s: 2021.3.38f1, 2022.3.28f1, 6000.0.2f1

How to reproduce:1. Open the “Test.zip“2. Open the “SampleScene“3. Go to the Project Settings Window4. Press the “Preview“ button in... Read more

1
votes
Duplicate

Significant performance degradation in Play mode when MSAA is set to 4x-...

SRP Foundation

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May 29, 2024

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Version/s: 2022.3.31f1

Reproduction steps:1. Open the attached “IN-75498_Android MSAA issue_2022.2.0b15_First Affected Version.zip“ project2. In the Build ... Read more

1
votes
Won't Fix

[URP] Errors regarding Profilers.EndSample thrown while recording profil...

SRP Foundation

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Apr 14, 2023

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Version/s: 2020.3.47f1, 2021.3.23f1, 2022.3.29f1, 2023.2.0a11, 6000.0.0b11

How to reproduce:1. Open the “profiler_errors_repo.zip“ project2. Open the “SampleScene“ scene3. Open the Profiler by going to Windo... Read more

0
votes
Fixed

[Apple M-chip] [Android] [iOS] Nothing is rendered in the Game view/appl...

SRP Foundation

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Jan 28, 2025

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Version/s: 6000.0.36f1, 6000.1.0b4, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the “Testing.zip“ project2. Open the “SampleScene“3. Enter Play Mode and observe the Game view/ Build and R... Read more

3
votes
Active

Non-multisampled texture binding errors are logged when running the Dept...

SRP Foundation

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Feb 19, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Create and open a new Universal 3d project using Vulkan2. Navigate to Window → Package Manager3. Find the “Unive... Read more

10
votes
Fixed

"Releasing render texture that is set as Camera.targetTexture!" error wh...

SRP Foundation

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Jun 01, 2022

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Version/s: 2021.3.3f1, 2022.2.0a15, 2023.1.0a13, 2023.2.0a1

Reproduction steps:1. Open the attached "IN-4924" project2. Build and Run the "SampleScene" scene3. In the Build press the "Loop" bu... Read more

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