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[StretchedBillboard] Sometimes pivot position doesn't affect particles
Steps to reproduce: 1. Open attached project "793101.zip" 2. Open scene 3. Select Particle System to start simulation 4. Enable wir... Read more
[Shuriken] Some particles are left behind while moving particle system a...
Steps to reproduce: 1. Download and import attached project. (MovingParticles.zip) 2. Open scene: main 3. Press play. 4. Press "Sh... Read more
[Shuriken] Renderer UI missing cast shadows enum, and wrong styling on p...
In Particle System renderer module inspector: 1. "Cast shadows" field should be an enum in 5.0, not a checkbox 2. light/reflection p... Read more
[SimSpace] View vector in shader yields local results for particle world...
Simulation space affects the view direction within the shader. Repro steps: 1. Open Scene1 from attached project. 2. Select the Par... Read more
Sub Emitter Module particle systems do not unpause with ParticleSystem.Play
To reproduce: 1. Open attached project 2. Open scene "ParticleSystemBug" 3. Enter play mode - a particle system is created, paused a... Read more
[Collision] Particle collision detection does not happen if the collidin...
Steps to reproduce : - import the project attached - open the scene and press play - notice that the unicorn will turn red when a p... Read more
[Simulate] Pausing a particle system with a disabled child system preven...
Repro steps: 1. Open Scene1 from attached project. 2. Select ParticleSystem from the Hierarchy 3. In the Scene view, press Simulate ... Read more
SubEmitters appear far away from their spawn position if particles are d...
Steps to reproduce: 1. Open attached project 2. Open scene "DemoSceneParticleSystem" 3. In hierarchy, select "ParticleSystems/Light... Read more
[Shuriken] Nested subemitter does not emit bursts when simulating in edi...
Steps to reproduce: 1. Download and import attached project. (Nestedsubemitters.zip) 2. Open scene: test2 3. Simulate particle syst... Read more
ParticleSystem.sharedMaterials returns an additional null material
Steps to reproduce: 1. Open user attached project (ParticleSharedMaterialsBug) 2. Open ParticleMaterialsTest.unity scene 3. Play the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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