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0
votes
Fixed

Trail is choppy when TrailRenderer is set to local space

Shuriken

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Mar 17, 2017

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Version/s: 5.5.2f1

Reproduction steps: 1. Open the attached project 2. Make both Scene and Game views visible 3. Enter play mode 4. Navigate through t... Read more

0
votes
By Design

ParticleSystem API should be consistent with using radians

Shuriken

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Feb 04, 2016

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Version/s: 5.5.0a1

1. What happened ParticleSystem API should be consistent with using radians. Currently, Particle.rotation uses Degrees. 2. How we c... Read more

0
votes
Duplicate

Multiple instances of particles with "Assertion failed on expression" er...

Shuriken

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Jan 24, 2017

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Version/s: 5.6.0b5

To reproduce : 1.Download and open ParticleBug.zip project 2.Open Particle Ribbon folder and then Prefabs folder 3.Drag 3 or more i... Read more

0
votes
By Design

ParticleSystem.sharedMaterials returns an additional null material

Shuriken

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Jul 12, 2017

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Version/s: 5.6.2f1

Steps to reproduce: 1. Open user attached project (ParticleSharedMaterialsBug) 2. Open ParticleMaterialsTest.unity scene 3. Play the... Read more

0
votes
Fixed

[Vertex Streams] Can't add/remove vertex streams when using multi-select

Shuriken

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May 11, 2017

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Version/s: 2017.1.0b5

Repro steps: 1. Open Scene1 from attached project. 2. Select both particle systems in the scene. 3. In the Renderer, try adding a ne... Read more

0
votes
Fixed

[TextureSheetAnimation] Start Frame range is one frame longer than avail...

Shuriken

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Apr 07, 2016

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Version/s: 5.4.0b14

The start frame range is one frame longer than the number of frames (image attached). Repro steps: 1. Open Test scene from attached... Read more

0
votes
Fixed

[Shuriken] Renderer UI missing cast shadows enum, and wrong styling on p...

Shuriken

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Jan 28, 2015

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Version/s:

In Particle System renderer module inspector: 1. "Cast shadows" field should be an enum in 5.0, not a checkbox 2. light/reflection p... Read more

0
votes
Fixed

Shuriken spawns cubes instead of Default-Particles

Shuriken

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May 07, 2013

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Version/s: 4.2.0a1

Shuriken spawns cubes instead of Default-Particles. To reproduce: - Open attached project and launch "test" scene - Select the Main... Read more

0
votes
Fixed

(Regression) Particle System does not update upon changing Mesh in Shape...

Shuriken

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Apr 12, 2017

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Version/s: 2017.1.0b1

Steps: 1. Create particle system 2. In Shape Module, choose Mesh 3. Select Cube 4. Simulate the particle system and you will see par... Read more

0
votes
Fixed

[ParticleSystem] Particle trigger object with disabled collider componen...

Shuriken

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Dec 29, 2015

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Version/s: 5.4.0b1

Disabling the collider component for an object that is used in a Particle System's trigger module causes the editor to crash in "Phy... Read more

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