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0
votes
Fixed

[Scaling] Particle velocity and force of world space are ignored in scaling

Shuriken

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Jan 24, 2017

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Version/s: 5.5.0f3

Repro steps:1. Open a new Unity project and import attached asset package.2. Press Play.3. Observe how world space particles (the re... Read more

0
votes
Won't Fix

Last frame has slightly lower change to appear in Texture Sheet Animation

Shuriken

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Feb 11, 2017

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Version/s: 5.5.1p1

Reproduction steps:1. Create new project.2. Create particle system.3. Enable texture sheet animation.4. Set X and Y tile parameters ... Read more

0
votes
Fixed

WorldSpace EmitOverDistance ParticleSystem detects invalid move when Rig...

Shuriken

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Feb 16, 2017

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Version/s: 5.5.1p1

To reproduce:1. Open attached project2. Run scene3. Select DeactivateIsKinematicOnThis object deactivate Is Kinematic on rigidbogy4.... Read more

1
votes
By Design

Particle sub-emitters don't emit from the right location

Shuriken

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Feb 22, 2017

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Version/s: 5.4.4p4

Sub-emitters of particle systems do not seem to respect their parent's rotation, and instead emit as if they weren't rotated at all.... Read more

0
votes
Fixed

Particle submitter emission seed is not randomized when Particle System ...

Shuriken

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Feb 19, 2017

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Version/s: 5.5.1p3

Reproduction steps:1. Create new project and add unitypackage attached (20170409_bugreport_unrandomized_seed_of_subemitters.unitypac... Read more

0
votes
Fixed

[Android] Particle system causes assert or crash

Shuriken

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Feb 24, 2017

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Version/s: 5.6.0b6

To reproduce:1. Open attached project2. Open john.scene3. Notice the particle systems in the scene.4. Build & run for android5. ... Read more

0
votes
Fixed

[Simulate] Selecting multiple particles breaks simulation; it can't be s...

Shuriken

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Apr 24, 2017

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Version/s: 2017.1.0b2

1. Open Scene1 from the attached project.2. In the Hierarchy, select both particle systems.3. Observe choppy preview simulation in t... Read more

2
votes
Fixed

[Profiler] ParticleSystem.EndUpdateAll takes a very long time in 5.6

Shuriken

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Feb 24, 2017

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Version/s: 5.6.0b3

Repro steps:1. Extract attached Fireworks.rar into your assets folder.2. Open Fireworks scene and open the profiler3. Press play and... Read more

0
votes
By Design

[Line Renderer] Line renderers behaving differently in 5.6

Shuriken

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Feb 24, 2017

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Version/s: 5.6.0b3

1. Download Particle Lines asset store project by Unluck Software2. Open PL Demo Scene3. Press play and select PL Blaze 04 effect4. ... Read more

0
votes
Duplicate

[SubEmitter] Crash playing a scene with prefab from asset store package

Shuriken

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Feb 24, 2017

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Version/s: 5.6.0b10

Crash in asset store bash package. Repro steps:1. Open Scene1 from attached project2. Press play3. Crash Notes:- Regression, does no... Read more

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