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0
votes
Fixed

Unity crashes during EmitterStoreData process when a Particle System is ...

Shuriken

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Nov 12, 2016

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Version/s: 5.5.0b11

Reproduction steps:1. Open the attached project2. Enter Play mode3. Under Particle System "shape" component check "Align to directio... Read more

0
votes
Fixed

[Simulate] Pausing a particle system with a disabled child system preven...

Shuriken

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Oct 20, 2016

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Version/s: 5.5.0b9

Repro steps:1. Open Scene1 from attached project.2. Select ParticleSystem from the Hierarchy3. In the Scene view, press Simulate if ... Read more

0
votes
Fixed

Particle system doesn't work properly with rigidbody2D component

Shuriken

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Oct 20, 2016

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Version/s: 5.5.0b9

To reproduce:1. Open attached project (Particle Emission By Distance 5.4.1.zip)2. Open it with Unity3. Run main scene.4. Notice that... Read more

0
votes
Fixed

Upgrading particle system to 5.5.0 causes it to use previously unused em...

Shuriken

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Oct 21, 2016

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Version/s: 5.4.1f1

How to reproduce:1. Download attached project2. Open it with Unity 5.4.13. See that 'Footprints' gameobject emission type is set to ... Read more

0
votes
Fixed

Emit over distance does not work for particle systems when Scaling Mode ...

Shuriken

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Oct 24, 2016

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Version/s: 5.3.4p6

Steps to reproduce:1. Open attached file2. Open scene "demo_beams"3. Move particle system "FireTrail" by grabbing and dragging arrow... Read more

0
votes
Fixed

Unity crashes after pasting ParticleSystem parent values to subemitter

Shuriken

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Oct 27, 2016

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Version/s: 5.5.0b7

How to reproduce:1. Create a new project2. Create particle system in the hierarchy3. Enable Sub Emitters4. Expand it and click on pl... Read more

1
votes
Fixed

Particle System scale is not applied to the Shape Module of sub emitter ...

Shuriken

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Oct 30, 2016

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Version/s: 5.5.0b9

How to reproduce:1. Open the attached project2. Open ShapeModuleScale scene3. Select particles in the hierarchy so they start simula... Read more

0
votes
Fixed

[Trail Renderer] visual artifacts when manually enabled during Play mode

Shuriken

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Jan 13, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project2. Enter Play mode3. Wait until the cube moves a bit4. Enable the Trail Renderer comp... Read more

0
votes
Fixed

External forces module causes crash in Transform::SetLocalScaleWithoutNo...

Shuriken

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Nov 07, 2016

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Version/s: 5.4.2p2

Using External Forces module in particle system causes crash ========== OUTPUTING STACK TRACE ================== 0x0139D7AF (Build) ... Read more

0
votes
Fixed

[LineRenderer] Shift-selecting multiple line renderers with different te...

Shuriken

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Nov 07, 2016

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Version/s: 5.5.0b11

Repro steps:1. Open TrailLineRenderer scene from attached project.2. Select one one of the line renderers using the ball material (i... Read more

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