Search Issue Tracker
ExitGUIException gets thrown in the Console when closing the Shortcut Co...
How to reproduce: 1. Create a new project 2. Open Edit > Shortcuts 3. Set two conflicting shortcuts 4. Use the newly set shortcut 5.... Read more
Grid Painting/Flip shortcuts conflict with the Grid/Nudge Grid shortcuts
How to reproduce: 1. Open the attached '1309850.zip' project 2. Open 'SampleScene' 3. Open Window > 2D > Tile Palette 4. In the Tile... Read more
Shortcut window is blank and errors are thrown when unsupported button i...
How to reproduce: 1. Open the user's attached "BugShortcutKeyCode" project 2. Open the Shortcut window (Edit->Shortcuts...) Expecte... Read more
Shortcut Manager treats AltGr+key combinations as Alt+Ctrl+key combinati...
How to reproduce: 1. Open the user's attached project 2. Set the keyboard layout in your OS to 'United States-International' 3. Open... Read more
ShortcutManager window columns can't be resized anymore
ShortcutManager window columns can't be resized anymore Steps: 1) Open Unity > Shortcuts... 2) Try to resize the columns of the Sho... Read more
[Shortcut Manager] "Profile Context Menu" dropdown icon is missing in th...
Dropdown icon of the "Profile Context Menu" is missing in the "Shortcuts Manager" window, however dropdown works fine by clicking th... Read more
Shortcut Manager does not consider keyboard layout when non-English(US) ...
How to reproduce: 1. Change the keyboard layout to German 2. Create a new project or open an existing one 3. Open the Shortcut Manag... Read more
[Shortcuts Manager] While searching for shortcuts of command, text from ...
When searching for shortcut command in the search box under "Shortcut Manager" Window, Letters like g/y/j/q are cut from the bottom,... Read more
Shortcut Manager shortcut profiles are missing after upgrading to newer ...
How to reproduce: 1. Create a new Unity project in between of 2019.1.0a4 and 2019.2.0a5 versions 2. Open Shortcuts Manager in Edit->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on Umbra::QueryExt::queryStaticShadowCasters when opening a specific project
- Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a specific project
- Shader variants are recompiled while Building when the Platform is switched and changed back after the first Build
- Crash on memcpy when importing lightmaps after GI bake
- NullReferenceException is thrown when creating the TextMeshPro component and entering the Play Mode without importing TMP Essentials