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Environment lighting missing when building with CLI on Linux
What's happening? The customer experienced issues with building on CI where GI was not generated, when building from CLI. {}Reproduc... Read more
Directional Light Shadow glitches when the Shadow Strength value is changed
Reproduction steps:1. Open the attached project “ShadowProject”2. Open the “Asset/Scenes/SampleScene.unity” Scene3. In the “File>... Read more
Global Illumination gets stuck on "Preparing Bake" when pressing "Genera...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/BreachsideTown” Scene3. Open the Scene category in... Read more
Environment reflections are temporarily disabled when entering Prefab Mode
Reproduction steps:1. Open project “ReflectionBug.zip”2. Open “Sphere” Prefab by clicking the little arrow icon next to the GameObje... Read more
Unsupported denoiser is selected in the Advanced Filtering settings
Jira twin of: [https://fogbugz.unity3d.com/f/cases/1355226/] Steps to reproduce: Download and open the attached project (OptixMacOSU... Read more
Light Probe Proxy Volumes turn GameObject darker when it has a transpare...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Inside the Scene View,... Read more
Light movement and artifacts when multiple vertex lights are interacting
Reproduction steps:1. Open the “bug-lighting-2021.3-latest“ project2. Open the “SampleScene“ scene3. Enter Play Mode or Build And Ru... Read more
Reflection Probe doesn't load until it's selected in the Hierarchy windo...
Reproduction steps:1. Open the attached project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Observe the Scene View Expected... Read more
Baking lights gets stuck at Preparing Bake stage when Scene or Game View...
How to reproduce:1. Open the user’s attached “repro-project”2. In the Lighting window click “Generate Lighting”3. Open Window > G... Read more
Prefab Editing Environment ambient probe is ignored when entering Prefab...
Steps to reproduce: Download and open the attached project ([^PrefabEnvironmentLightingBug01.zip]) Open Project Settings > Editor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS