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Editor crash when drawing the gizmos for the Light Probes
Steps to reproduce: 1) Download attached project and open in Unity 2) Open "BugScene" 3) Select red sphere in the Scene view 4) Obse... Read more
Assertion failed on expression: 'IsNormalized' on GUIUtility:ProcessEven...
Reproduction steps:1. Open the attached 'IsNormalized' project2. Open the 'IsNormalizedBug' Scene3. Select any GameObject in the Hie... Read more
Missing documentation for GetLights (need to mark Not Applicable)
Missing docs for Light.GetLights. It is marked public in the bindings but API docs are missing for no good reason. Runtime\\Export\\... Read more
Light-related editor-only APIs are not clearly marked as such, confusing...
Reproduction steps:1. Open the attached project "ZSerializer.zip"2. In File > Build Settings make sure that "ZSerializer/Samples/... Read more
Environment reflections are temporarily disabled when entering Prefab Mo...
Reproduction steps (1st method):1. Open the project "1376649.zip"2. Find "PREFAB" in the Hierarchy view and enter Prefab Mode3. Exit... Read more
Loading a scene with a large amount of light probes causes a performance...
Steps to reproduce: Download and open user attached project (lightmaptest.zip) Open the "startingscene" scene & the profiler Sta... Read more
Crash on FindBrightestDirectionalLight when saving a script and reenteri...
To reproduce:1. Open the project “hfc-ktu”2. Enter Play mode3. Make a change in any script and save4. Focus the Editor5. Exit Play m... Read more
UpdateLightProbeProxyVolumes is running despite not being supported
How to reproduce:1. Download and open the attached "URP 2023 v2" project2. Enter Play mode3. Open the Profiler window4. In the Profi... Read more
Point Lights are not visible on Mobile when adjusting RGB values by a cu...
Open the attached project "UI-TestProject.zip" Open the Lighting Scene Open Build Settings from File > Build Settings Switch to A... Read more
Baked mode lights disappear from scene when Generating Lighting
Reproduction steps:1. Open the attached project "NOHDRP lighting.zip"2. Open Scenes/SampleScene3. Select "Directional Light" in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS