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Environment reflections are temporarily disabled when entering Prefab Mo...
Reproduction steps (1st method):1. Open the project "1376649.zip"2. Find "PREFAB" in the Hierarchy view and enter Prefab Mode3. Exit... Read more
DynamicGI.UpdateEnvironment fails to update default skybox reflection in...
How to reproduce:1. Open the user's attached project2. Open scene Test3. Go to Window -> Rendering -> Lighting Settings4. Unde... Read more
Prefabs are not affected by Directional Light when Asset Bundles are bui...
How to reproduce:1. Download the attached project 'TestLightMap.zip'2. Enter Play mode3. Observe the Scene Expected result: Prefabs ... Read more
GameObject becomes darker when building with Command Line
Reproduction steps:1. Open the user's project "BuildBug.zip"2. Open the "SampleScene" Scene from Assets > Scenes3. Double click o... Read more
Baked Lightmaps preview is more faded than in the Preview window
Reproduction steps:1. Open the attached project2. Go Window -> Rendering -> Lighting -> Baked Lightmaps3. Check the preview... Read more
Light artifacts are visible from the Point light when using Soft or Hard...
Steps to reproduce: Open the attached "LightArtifacts.zip" project Open the "Environment_4" Scene from Assets > Scenes Locate the... Read more
Player lighting not generated when building the project using command line
How to reproduce:1. Create a new project2. Add a GameObject to the scene (e.g. Cube)3. Go to File > Build Settings and press Add ... Read more
Editor crashes due to specific LightingData assets when leaving Play Mode
How to reproduce:1. Open the user's attached project2. Open "LightProbes" Scene3. Enter Play mode3. Click the "Transition Scenes" bu... Read more
Editor crashes when loading a scene due to memory corruption
Reproduction steps:1. Open users attached project2. Open Scenes/Main_Menu Scene3. Enter the Play Mode4. Choose any difficulty then p... Read more
GameObject Opacity increases when adding light sources to Scene
How to reproduce:1. Open the attached project (AlphaBugTest2.zip)2. Open scene Scenes/SampleScene3. Press the Play button and observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
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- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default