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0
votes
Fixed

Script using System.IO.Compression has errors until other blank file is ...

Shadows/Lights

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Feb 21, 2020

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Version/s: 2019.2.17f1, 2019.3

How to reproduce: 1. Open the attached Temp.zip project 2. Go to the project window/Assets/Editor 3. Select Blank.cs and drag it to... Read more

0
votes
Active

Reset functionality doesn't work for the "Contribute Global Illumination...

Shadows/Lights

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Apr 24, 2020

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Version/s: 2019.2.0a3, 2020.2.0a9

On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more

0
votes
By Design

[Lighting] Window flickers on changing "Max Lightmap Size" value when "A...

Shadows/Lights

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May 06, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a11

When Auto Generate Lighting is enabled, and the value of "Max Lightmap Size" OR "Lightmap Padding" OR "Lightmap Padding" is changed ... Read more

0
votes
Fixed

[LPPV] [IMGUI] Tool Tip missing for Refresh Mode in Light Probe Proxy Vo...

Shadows/Lights

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May 08, 2020

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a11

Tool Tip missing for Refresh Mode in Light Probe Proxy Volume Steps to Repro: 1. Create a new Project 2. Create Cube Gameobject 3. ... Read more

0
votes
Won't Fix

"There are 1 objects in the Scene with overlapping UV's" warning is thro...

Shadows/Lights

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May 20, 2020

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Version/s: 2019.2.0a6, 2019.3.13f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Open the Lighting Settings (Window->Rendering->Light... Read more

0
votes
Fixed

Baked Lightmaps preview does not update with respect to Lighting Data As...

Shadows/Lights

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Jul 16, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a18

When "Lighting Data Asset" is set to none, Baked Lightmaps Preview doesn't disappear, also if LightingData is set into "Lighting Dat... Read more

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