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'Failed to find compatible Skybox shader' error is thrown when dragging ...
How to reproduce:1. Create a new Unity project2. Right-click in the Project window and select Create > Legacy > Cubemap3. Drag... Read more
Crash on LightIndexCache::Apply when setting up light indices in Custom ...
How to reproduce:1. Open the "Crash-bug" Scene in the attached "case_1185788.zip" Unity project2. Delete the "Directional Light" Gam... Read more
[Lighting] Lightmap exposure slider does not affect Light Probes
Repro:01 - Create a Scene with a few Light Probes and some Static geometry to lightmap.02 - Add a high intensity light03 - Lightmap ... Read more
The "Remove ringing" checkbox on the Light Probe Group component doesn't...
Repro: Open deringing_repro project Open scene "scene with some probes" Select "probes" Toggle off "remove ringing" on the LightProb... Read more
[SkyManager] Thumbnails in a Project window get darker after reimporting...
How to reproduce:1. Create a new Unity project2. Create a cube in a scene3. Create a prefab from a newly created cube4. Create new M... Read more
RGB, R, G and B button does nothing in Lightmap thumbnail preview
RGB, R, G and B button does nothing in Lightmap thumbnail preview Steps to Reproduce: 1. Create a new Project2. Create Hierarchy >... Read more
Reflection probe convolution is black on PS4
Reflection probes convoluted at runtime show correct reflections only for the highest mip.The rest of them is black resulting in bro... Read more
Lightmap is black on a built project when it is set from lightmapcolor
To reproduce:1. Open attached project2. Build and run the project3. Notice how the scene is black Actual result: The lightmap is bla... Read more
[Lighting] Point Light cookie non-cube texture unassigns the texture wit...
Steps to reproduce:1. Open attached project2. Select a Point Light in "SampleScene"3. Try to assign non-cube texture to a cookie- Th... Read more
LightingData.asset always generated as binary file when Asset Serializat...
Steps to reproduce:1. Open LightingData.Asset with a text editor in case_1211605 LightingData\Assets\Scenes\SampleScene2. Notice tha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS