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[Normal Bias] Directional light bleeds through certain object structure
Steps to reproduce: 1) open the project 2) open 'TestLights' scene 3) focus on the tombstone and zoom in 4) rotate camera around an... Read more
[Shadows] Moving pixels in shadows even though stable fit is used (no ca...
To reproduce: 1. Open attached project 2. Open testscene 3. Choose "No cascades" and switch to Hard shadows 4. Rotate camara around ... Read more
[HDRP][Template] Shadow atlasing failed error thrown while increasing th...
Shadow atlasing failed error thrown while increasing the value of Resolution in shadow property. Steps to repro: 1. Create a new pr... Read more
2018.3: TextField next to Slider broken
To reproduce: 1. Create new scene 2. Select Directional Light GameObject Actual: Textfield next to sliders displayed incorrectly. ... Read more
Direct real time light is not applied to dynamic objects using real time...
How to reproduce: 1. Create a new project. 2. In the Lighting window uncheck Baked GI and Automatic baking. 3. Create a 3D Object ... Read more
Wind is not affecting SpeedTree assets if trees are beyond the camera fr...
To reproduce: 1. Open attached Unity project "medzej.zip" attached by QA in comments section 2. Open scene "_Tree_Shadows" 3. Go int... Read more
GetApplication().MayUpdate() log appears when using Lighting window
Regression - not reproduces on 5.2.3p2 and 5.3.0f3 - so, started in 5.4.x 2. How we can reproduce it 1 Create New project 2 In main... Read more
Skinned mesh w/ blend shapes and large scale doesn't receive correct lig...
Steps to reproduce: 1. Download attached project "Game.zip" 2. Open scene "level 0" 3. Select Point Light and change its range. Noti... Read more
Lights stop rendering when loading to a different scene in Playmode
Update: I have reprod this with 2017.3.0f3 with a non-VR project in Standalone Windows Playmode. Attached in comment below. While ... Read more
Lights set on Auto do not render properly
Lights that are set on "Auto" do not render properly. Simple workaround is to set Render Mode to "Important". Note: This applies to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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