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2
votes
Fixed

Scene is brighter in Standalone player if it was open in the Editor at b...

Shadows/Lights

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2022.2.0b1, 2023.1.0a1

Reproduction steps: 1. Check out repository https://github.com/Wilfrid-Unity/test-unity-scene-brightness that contains repro-project... Read more

0
votes
Fixed

Old Lighting data is not cleared when generating light maps with less data

Shadows/Lights

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Sep 05, 2019

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Version/s: 2018.2.0a2, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1

How to reproduce:1. Open the attached project ("case-1182106-Project.zip")2. Open Lighting settings ( in the top tab Window > Ren... Read more

0
votes
By Design

Soft shadows have a hard line where the first Shadow Cascade splits

Shadows/Lights

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Mar 15, 2018

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Version/s: 2017.3.2f1

Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open "Main" scene3. Zoom into the shadow of the Cube in the Game view Expec... Read more

0
votes
Fixed

Direct real time light is not applied to dynamic objects using real time...

Shadows/Lights

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Jun 12, 2016

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Version/s: 5.4.0b21

How to reproduce: 1. Create a new project.2. In the Lighting window uncheck Baked GI and Automatic baking.3. Create a 3D Object Sphe... Read more

1
votes
Fixed

Wind is not affecting SpeedTree assets if trees are beyond the camera fr...

Shadows/Lights

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May 09, 2017

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Version/s: 5.6.0p4

To reproduce:1. Open attached Unity project "medzej.zip" attached by QA in comments section2. Open scene "_Tree_Shadows"3. Go into P... Read more

0
votes
Fixed

GetApplication().MayUpdate() log appears when using Lighting window

Shadows/Lights

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Dec 02, 2015

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Version/s: 5.4.0a4

Regression - not reproduces on 5.2.3p2 and 5.3.0f3 - so, started in 5.4.x 2. How we can reproduce it1 Create New project2 In main Me... Read more

0
votes
Fixed

Editor crashes when loading a scene due to memory corruption

Shadows/Lights

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Jan 31, 2022

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Version/s: 2020.3, 2020.3.22f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open users attached project2. Open Scenes/Main_Menu Scene3. Enter the Play Mode4. Choose any difficulty then p... Read more

0
votes
Fixed

Unity crashes when Legacy Deferred Rendering Path is used in scene which...

Shadows/Lights

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Jul 19, 2018

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Version/s: 2018.1.2f1

To reproduce:1. Open any project2. Set your Camera's Rendering Path to Legacy Deferred (light prepass)3. Set your light source to ca... Read more

1
votes
Duplicate

Lights stop rendering when loading to a different scene in Playmode

Shadows/Lights

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Jun 26, 2017

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Version/s: 2017.1.0f1

Update: I have reprod this with 2017.3.0f3 with a non-VR project in Standalone Windows Playmode. Attached in comment below. While te... Read more

0
votes
Won't Fix

GameObject with Tree Soft Occlusion Leaves or Tree Soft Occlusion Shader...

Shadows/Lights

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Jan 29, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1

How to reproduce:1. Open the user's attached "BakedTreeShaderBug" project2. Open the Scene "BugScene"3. Bake the lights (Window->... Read more

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