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Scene is brighter in Standalone player if it was open in the Editor at b...
Reproduction steps: 1. Check out repository https://github.com/Wilfrid-Unity/test-unity-scene-brightness that contains repro-projec... Read more
Baked mode lights disappear from scene when Generating Lighting
Reproduction steps: 1. Open the attached project "NOHDRP lighting.zip" 2. Open Scenes/SampleScene 3. Select "Directional Light" in t... Read more
Player lighting not generated when building the project using command line
How to reproduce: 1. Create a new project 2. Add a GameObject to the scene (e.g. Cube) 3. Go to File > Build Settings and press Add ... Read more
GameObject Opacity increases when adding light sources to Scene
How to reproduce: 1. Open the attached project (AlphaBugTest2.zip) 2. Open scene Scenes/SampleScene 3. Press the Play button and obs... Read more
Editor crashes when loading a scene due to memory corruption
Reproduction steps: 1. Open users attached project 2. Open Scenes/Main_Menu Scene 3. Enter the Play Mode 4. Choose any difficulty th... Read more
Editor crashes due to specific LightingData assets when leaving Play Mode
How to reproduce: 1. Open the user's attached project 2. Open "LightProbes" Scene 3. Enter Play mode 3. Click the "Transition Scenes... Read more
Editor crashes when adding another scene to the Hierarchy window
Reproduction steps: 1. Open users attached project 2. Open Assets/BUGsTests_EndOfSun/LightprobesInPrefabBug 1 scene 3. Drag and drop... Read more
Reflection Probes do not blend correctly when using 3 overlapping Reflec...
Reproduction steps: 1. Open the user's attached project 2. Open "Assets/BugTest" Scene 3. Select "TestSphere" GameObject from the Hi... Read more
Baked Lightmaps preview is more faded than in the Preview window
Reproduction steps: 1. Open the attached project 2. Go Window -> Rendering -> Lighting -> Baked Lightmaps 3. Check the preview of so... Read more
GameObject becomes darker when building with Command Line
Reproduction steps: 1. Open the user's project "BuildBug.zip" 2. Open the "SampleScene" Scene from Assets > Scenes 3. Double click o... Read more
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