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0
votes
By Design

[iOS] Mobile Bumped Diffuse shader doesn't reflect animated light blinking

Shaders

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Mar 01, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open users attached project "LightAttnTest.zip" 2. Open "SampleScene.unity" scene 3. Enter Play mode 4. Observe as ... Read more

0
votes
Fixed

Two ShaderCompilerTests hitting asserts on reflection callbacks

Shaders

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Apr 01, 2019

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Version/s: 2019.1

HLSLcc_ImageBuffers and HLSLcc_ConstantBufferReflection native compiler tests are hitting asserts in reflection callbacks on debug b... Read more

0
votes
By Design

Editor shaders not recompiling when changing target graphics API in the ...

Shaders

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Apr 08, 2019

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Version/s: 2019.2.0a10

Changing Graphics APIs between DX11/DX12 doesn't result in shaders being recompiled in-Editor. Reproduction Steps: 1. Open the new ... Read more

0
votes
By Design

Custom diffuse shader breaks when duplicating Sprites with said shader

Shaders

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Apr 15, 2019

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Version/s: 2018.3.0f1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open the attached project named "Case_1146255" 2. Open the Scene "A-Single(OK) and observe a shadow on the bo... Read more

0
votes
Won't Fix

In the Editor terrain is not rendered correctly when "Draw Instanced" on...

Shaders

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Apr 18, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "NewDepthProject 2.zip" and scene "Main" 2. In the Hierarchy window, select "Terrain" ob... Read more

0
votes
Fixed

[Shaders] ShaderUtil.ShaderHasError returns false when Shader has errors

Shaders

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Apr 18, 2019

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Version/s: 2019.1.0b1, 2019.1.0f2, 2019.2.0a1

How to reproduce: 1. Open the user's attached project ("ShaderErrorBug.zip") 2. Call menu Bugs/Reproduce Bug 3. See "False" log in t... Read more

0
votes
Fixed

[Shader] Editor is fully pink if launched on OpenGL 4.2

Shaders

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Apr 17, 2019

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Version/s: 2019.1.0b10, 2019.2.0a6, 2019.3.0a1

To reproduce: Create a new project using `-force-glcore42` Result: Editor launches completely pink Reproduced in 2019.1.0b10, 2019... Read more

0
votes
Won't Fix

[Android] Shaders fail to compile on Galaxy S4 (SGX544MP3 GPU) OpenGL ES 2

Shaders

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Apr 10, 2019

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Version/s: 2018.3.0a1, 2018.3.11f1

To reproduce: 1. Open attached project 2. Build and run on a Galaxy S4 3. Notice that shaders do not compile Actual result: There s... Read more

0
votes
By Design

Using UsePass "Standard/SHADOWCASTER", IsKeywordEnabled("_ALPHABLEND_ON"...

Shaders

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Apr 14, 2019

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Version/s: 2019.1.0a1, 2019.1.0a14, 2019.1.0f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open users attached project "TestVRM.zip" 2. Open "SampleScene.unity" scene 3. Select "Cube1" game object in the hi... Read more

0
votes
Won't Fix

Code of shader compiles incorrect positional data when compared to origi...

Shaders

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Apr 30, 2019

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Version/s: 2018.3.5f1

To reproduce: 1. Import attached shader "2017.shader" into any project 2. In Project window, select the Shader file 3. In Inspector ... Read more

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