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Same shader looks differently in Game and Scene views if Batching is not...
How to reproduce: 1. Open the attached "RayTrails" project and "Demo" scene 2. Inspect the Cylinder, Cylinder (1), and Cylinder (3)... Read more
First build fails with Failed to find parameters of a compiled D3D9 shad...
Steps to reproduce: 1. Open attached project 2. In project tab, do Reimport All 3. Once done, open scene "test" 4. Open build setti... Read more
Water shader renders black upon loading scene
Steps to reproduce: 1. Open attached Unity Project "case_917263-BlackWater". 2. Open Scene "Master". 3. The Water plane appears co... Read more
[Metal] Project does not open on second launch if Preloaded Shaders are ...
How to reproduce: 1. Create new Unity project 2. Go to Edit --> Project Settings --> Player and enable Metal Editor Support 3. Go t... Read more
Lerp in Shaders behaves abnormally when using different GPUs
How to reproduce: 1. Open "Main Scene" in the attached "LerpShaderBug.zip" 2. Click on the Assets > Models > Jungle Plant > "Jungle... Read more
[Regression] Missing UnassignedReferenceException on Play, causes Unity ...
How to reproduce: 1. Download attached project file and open "main" Scene 2. Enter Play Mode Actual result: Unity crash Expected: U... Read more
CommandBuffer.DrawMeshInstanced[Indirect] is not affected by Directional...
Steps to reproduce: 1) Download attached project 'DrawMeshInstancedShadows.zip' and open in Unity 2) Open scene 'scene' and press P... Read more
Shader does not compile under GLSL due to miscompilation
Steps to reproduce: 1. Open the attached project(ShaderTest.zip) 2. Open Build Settings 3. Go to Player Settings -> Other Settings a... Read more
[DX9] GameObject with the specific shader disappears while minimizing th...
Reproduction steps: 1. Open the attached project "UIAdditiveTest.zip"; 2. Build the standalone project; 3. Open the built version; 4... Read more
Shader compiler strips/munges code it shouldn't, breaking parallax effec...
*Please find the repro project in comment* Steps: 1. Open the repro scene 2. Open shader "MegaSplat_Example_Mesh" and go to line 20... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions