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0
votes
Fixed

Shader.SetPass performance regression in editor (5.1)

Shaders

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May 08, 2015

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Version/s: 5.1.0b6

Shader.SetPass is taking a lot of time in the editor in 5.1b6; was not the case in 5.0. Not a problem in standalone build. Read more

0
votes
Fixed
0
votes
Fixed

Preloaded shaders loses reference to a shader variants asset when it is ...

Shaders

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Aug 05, 2020

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Version/s: 2018.4, 2018.4.25f1

How to reproduce: 1. Create a new Unity project 2. Go to Edit > Project Settings > Graphics and scroll down to Shader Loading sectio... Read more

0
votes
Fixed

Objects change colors after playback (ambient probe gets messed up?)

Shaders

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Feb 19, 2015

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Version/s: 5.0.0f3

Run attached scene. Stop. ---> Cubes in the scene change colors. Regression from 5.0f2 After stop playing the scene the changed col... Read more

1
votes
Fixed

Using ViewDir in custom Lightmap functions in shaders doesn't work

Shaders

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Jun 13, 2014

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Version/s: 4.5.0f6

Open the project. Observe the two pink spheres The sahders on these spheres try and use custom lightmap functions including the op... Read more

2
votes
Fixed

Using GrabPass in Forward rendering path + HDR causes the texture to be ...

Shaders

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Dec 17, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and open attached project "GrabOffset.zip" 2. Open scene GrabPassBug 3. Select camera from hierarchy... Read more

0
votes
Fixed

Specifying precision qualifiers in GLSL shaders causes them to silently ...

Shaders

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Aug 06, 2015

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Version/s: 5.1.2f1

How to reproduce: 1. Open attached project 2. Open scene RunThis.unity - Note that one of the cubes is pink Read more

0
votes
Won't Fix

Custom shader fails to compile for WebGL

Shaders

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Feb 04, 2016

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Version/s: 5.3.0f2

To reproduce the issue follow the steps: 1. Open "wireframe" project 2. Build WebGL project 3. Run the project 4. Press "wire_frame"... Read more

0
votes
By Design

[Skybox] Procedural Skybox Sun changes size when switching between Simpl...

Shaders

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Jul 08, 2015

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Version/s: 5.2.0b1

Procedural Skybox Sun changes size switching between Simple/HighQ How we can reproduce it using the example you attached: a. In Tes... Read more

0
votes
Fixed

Matrices passed to shader corrupt

Shaders

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Dec 15, 2013

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Version/s: 4.5.0a3

Steps to reproduce : - import the project attached - open the scene - press play and notice the corrupted the tree *Note: Only oc... Read more

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