Search Issue Tracker
Shader Sampler name is typed in lower case when Texture/Sampler mismatch...
Reproduction steps: 1. Open attached project "shader_error" 2. In the project window, select "UnrecognizedSamplerErrorNotReportedOnM... Read more
[Shaders] Blacksmith Characters pack shaders don't compile in 5.4+ due t...
"The Blacksmith: Characters" Asset displays missing (magenta) textures on characters unless the shaders are set to "Standard" 1. Wh... Read more
The Editor crashes after launching the project or switching substance fr...
Steps to reproduce the issue: 1. Download and open attached project. 2. Notice that after a few seconds Unity Editor crashes on: #0... Read more
Emissive material with GI parameter set to none restarts baking process
Steps to reproduce: 1) Open the scene `TestScene1` 2) Ensure that Auto mode is on for lighting 3) In hierarchy, choose the game obj... Read more
[Mobile]Shader becomes black and white with different behavior when usin...
Steps to reproduce: 1. Open User's attached project "ShaderLearning.zip" 2. Enter Play mode to notice the Shader behavior 3. Build i... Read more
Shader cannot find 'frag_surf' and 'vert_surf' and throws errors in the ...
Reproduction steps: 1. Download user's project and open in Unity 2. Select "InstancedAngelFishShader" shader in Assets 3. In Inspect... Read more
[Regression] Overlapping distortions are not blended smoothly when shade...
To reproduce: 1. Open the "bugreport" scene in the attached project 2. Double-click "Example-Mask-Problem-FIX" Game Object from Hier... Read more
ShaderLab shader is causing Unity to crash when closing the Editor or up...
How to reproduce: 1. Open attached project "crash.zip" on a "Reproducible with" version Expected result: Unity does not crash Actu... Read more
[Android][iOS] Normalmap scale is ignored on mobile devices
Steps to reproduce: 1) Download attached project 'delme012345.zip' and open in Unity. 2) Build and run project on a device. 3) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions