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[Android] Shader Graph with Screen Position Raw Mode node shows Default ...
How to reproduce: 1. Open the attached "1399549_Repro.zip" project 2. Build And Run the "shader" Scene Expected results: The cube i... Read more
SRP Batcher compatibility on a Shader breaks when Turning On "Alpha Clip...
How to reproduce: 1. Create a new URP Template project 2. Download the HDRP package into the project 3. Create a new empty Shader Gr... Read more
Shaders with Fallback defined are rendered pink when used with CommandBu...
How to reproduce: 1. Open the user's attached project "CommandBuffer_bug.zip" 2. Open the "Bug" Scene in "_GAME_" > "Scenes" 3. In t... Read more
UI shaders are not rendered in Game View from 2021.2.0b2
Reproduction steps: 1. Open the attached project from the google drive link 2. Make both Scene and Game view windows visible 3. Ent... Read more
[Shadergraph] Shadergraph menu in Assets right click menu is at the bottom
Was working correctly as of Version: 2021.2.0a15.2125 Location changed in Version: 2021.2.0a16.2250 Repro steps: 1. Use a project w... Read more
Selecting a Shader throws an "Invalid conditional expression" error from...
How to reproduce: 1. Open the user's attached "ShaderGraphErrorsAfterUpgrading 2019.4.25.zip" project 2. In the Project window go VF... Read more
[Shadergraph] Can't create multiple Boolean or Enum keywords
Repro steps: 1. Create a boolean keyword 2. Create another boolean keyword Expected results: two boolean keywords are created Actual... Read more
[ShaderGraph] Global illumination emission field is decoupled from the e...
Steps to reproduce: 1. Create a new URP project or open an existing one 2. Create a new Shader Graph by selecting Create > Shader G... Read more
Shader Graph window becomes empty and null errors are thrown when restar...
How to reproduce: 1. Download and open the attached project (Google drive link is in the edit) 2. In the Project window double-click... Read more
Nodes in the Vertex block are deleted when the edge connected to the Nod...
How to reproduce: 1. Open the attached "1306667_Repro" project 2. In the Project window double click on the "New Shader Graph" Asset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode
- The property of a component becomes read-only when it is bound to "PropertyStreamHandle"
- Physics.Raycast does not work when used on the whole model
- Shader Graph changes the Position of Prefab instances in Play mode