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To reproduce: 1. Open user's attached project ("SamplerState") 2. Open SamplerState.shadergraph 3. Inspect the Console Expected: E... Read more
TestNode.cs contains a node with different code paths for Real and Preview generation modes. "Working Shader graph" - Contains the ... Read more
How to reproduce: 1. Open attached project "ShaderBonesCrash.zip" and scene "TestScene" 2. In Hierarchy window, select "Player" obj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [LWRP][ARKit] Camera feed is not seen when using LWRP on iOS devices
- One Input axis does not work after using Input.ResetInputAxes() while both axes are held down
- [UWP] Build fails when the project folder name has non-ascii character.
- Prefab Asset changes are not reflected inside Prefab Editor when Unity Editor is in the Play Mode
- [Audio] DSP Buffer Size sets to Best performance when pressing trying to set to default