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1
votes
Fixed

[LWRP] Errors thrown after deleting ShaderGraph package and reimporting ...

ShaderGraph

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Mar 02, 2018

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Version/s: 2018.1.0b9

1. Open attached "TestErrors" project 2. Righ click on Project window --> Reimport All Expected result: No errors appear on Consol... Read more

1
votes
Not Reproducible

[2D Animation] Crash when generating bones in "Sprite Skin" on an object...

ShaderGraph

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Jul 18, 2018

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Version/s: 2018.2.0f2

How to reproduce: 1. Open attached project "ShaderBonesCrash.zip" and scene "TestScene" 2. In Hierarchy window, select "Player" obj... Read more

0
votes
Fixed

GenerateNodeCode calls in ShaderGraph use GenerationMode.ForReals when b...

ShaderGraph

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Aug 15, 2018

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Version/s: 2018.2.3f1

TestNode.cs contains a node with different code paths for Real and Preview generation modes. "Working Shader graph" - Contains the ... Read more

0
votes
Duplicate

[HDRP] Deleting Shader Graph Nodes duplicates the Shader Graph Preview o...

ShaderGraph

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Oct 04, 2018

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Version/s: 2019.1.0a3

How to reproduce: 1. Open the project attached by the user (weirdline.zip) 2. Open the "ColoredGhostNoise" Shader with the Shader Gr... Read more

0
votes
Duplicate

[Shader Graph] Undo operation throws error after duplicating a property

ShaderGraph

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Feb 11, 2019

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Version/s: 2019.1.0b3

Steps To Reproduce: 1. Create a Project with LWRP/HDRP template. 2. Project > Shaders > PBR Graph 3. Click on the + icon on blackboa... Read more

0
votes
Won't Fix

Assertion Errors are thrown when Shadergraph has a custom SamplerStateNode

ShaderGraph

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Jan 31, 2019

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Version/s: 2018.3.0a1, 2018.3.1f1

To reproduce: 1. Open user's attached project ("SamplerState") 2. Open SamplerState.shadergraph 3. Inspect the Console Expected: E... Read more

0
votes
By Design

Shader fails to compile when using Perlin Noise node with three Sample T...

ShaderGraph

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Jan 31, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2

How to reproduce: 1. Open the attached Test.zip project 2. Go to the project window and open "New Shader Graph" PBR Shader 3. The se... Read more

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