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48
votes
Fixed

Freeze or crash with various stack traces when opening a project while c...

Shader System

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Apr 12, 2018

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Version/s: 2017.4.1f1, 2018.4, 2021.1

How to reproduce:1. Connect to a VPN service2. Create or open a Unity project Reproducible with: 2018.4.30f1, 2019.4.16f1, 2020.1.16... Read more

0
votes
Fixed

Fwidth behavior is inconsistent between DX11/DX12 and OpenGL/Vulkan

Shader System

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Mar 24, 2021

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Version/s: 2018.4, 2019.4, 2020.2.0f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user attached project2. Open the SampleScene3. Observe the Sphere in the Game view. Notice that the app... Read more

4
votes
By Design

Only the default Shader variant from the ShaderVariantCollection is incl...

Shader System

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Oct 14, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

How to reproduce:1. Open attached "ShaderBundleBugReport.zip" and SampleScene scene2. In the Toolbar, choose Bug/Bundle to build the... Read more

0
votes
Won't Fix

RenderTarget with premultiplied alpha blending is too bright and does no...

Shader System

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Sep 08, 2020

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Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Observe the circle In the Game view Expected result: In the top half of the s... Read more

0
votes
Fixed

Custom shader creation APIs are missing the AssetImportContext and thus ...

Shader System

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Aug 10, 2020

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Version/s: 2018.4

ShaderGraph and custom shader creation solutions utilizing ShaderUtil.CreateShaderAsset() and ShaderUtil.UpdateShaderAsset() API, ca... Read more

0
votes
Won't Fix

[Critical] Editor crashes when #line directive is misplaced outside shad...

Shader System

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Jul 22, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.2

How to reproduce:1. Create a new 3D template project2. Create a new Standard Surface Shader and open it3. Add "#line 0" directive ri... Read more

0
votes
Third Party Issue

[Windows] Semantics are not holding consistency between vertex output an...

Shader System

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May 05, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.0f1, 2021.2

How to reproduce:1. Open the user's attached project and Scenes/semantics scene2. Observe the Cube in the Game view Expected result:... Read more

0
votes
Won't Fix

[Critical] Editor freezes or silently crashes when compiling a custom co...

Shader System

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May 12, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce:1. Create a new project2. Download the attached shader named "MinDistShader.compute"3. Import the shader to the Edi... Read more

0
votes
Won't Fix

[FXC Crash] Shader Compiler internal error thrown when reimporting shade...

Shader System

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May 24, 2020

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Version/s: 2018.4, 2019.3, 2019.3.1f1, 2020.1, 2020.2

Reproduction steps:1. Open attached project "1250058"2. In the Project folder, right-click on "case_1250058-ffCrash" and reimport it... Read more

0
votes
Fixed

Some Shader Requirements don't have a C# enum representation

Shader System

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Jan 08, 2021

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached '1304582.zip' project2. Build the project (File > Build and Run)3. In the Unity Editor open... Read more

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