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0
votes
Fixed

Pass.CompileVariant complains about top-level params being outside of CB...

Shader System

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Jul 08, 2021

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Version/s: 2021.2, 2022.1

STR: see case 1348862, compile with INSTANCING_ON DIRECTIONAL Read more

0
votes
Duplicate

Shader is not recompiled after making changes during Play Mode

Shader System

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Apr 28, 2021

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Version/s: 2018.4.23f1, 2019.1.0a13, 2019.4, 2020.3, 2021.1

How to reproduce: 1. Open the user's attached "ShaderComp.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Open th... Read more

0
votes
Fixed

Integer properties do not show up in Frame Debugger

Shader System

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Nov 20, 2020

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Version/s:

STR: 1. Make a new project from the 3D template 2. Copy the attached shader to Assets folder. 3. Create a new material, assign the ... Read more

0
votes
Won't Fix

Line Renderer's line is not rendering correctly in the Game view when us...

Shader System

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Oct 28, 2020

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Version/s: 2019.4.13f1, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Open the user's attached "transparencyBug.zip" project 2. Open "SampleScene" Scene 3. Enter Play Mode 4. Observ... Read more

0
votes
Duplicate

[Mac] Shader Compiler crash on GfxDeviceMetalBase::CommonDrawSetup when ...

Shader System

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Sep 15, 2020

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Version/s: 2019.4, 2020.1, 2020.1.5f1, 2020.2, 2021.1

How to reproduce: 1. Open the project attached by the user Reproducible with: 2019.4.17f1, 2020.1.11f1, 2020.2.0b9, 2021.1.0a5 Fir... Read more

0
votes
Fixed

Surface Shader fails to compile with redefinition errors when declaring ...

Shader System

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Mar 08, 2022

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Version/s: 2019.4, 2020.3, 2020.3.30f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached project ("MultipleUVShaderCompile.zip") 2. Try compiling the "MultipleUV" shader (Click on th... Read more

0
votes
Fixed

Crash on LoadShaders when opening up this project

Shader System

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Jul 21, 2021

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Version/s: 2021.2, 2021.2.0b4, 2022.1

How to reproduce: 1. Open the attached project from "Project link:" 2. Observe the crash Reproducible with: 2021.2.0b7, 2022.1.0a5 ... Read more

0
votes
Fixed

Loading shader is picked when allowAsyncCompilation = false and async co...

Shader System

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Sep 24, 2021

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Version/s:

The cyan loading shader would in some cases leak into baked reflection probes. This problem may be a general shader/material problem... Read more

0
votes
Fixed

Meshes with normal maps artifacting when Platform is set to WebGL

Shader System

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Oct 03, 2021

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Version/s: 2021.2.0b13, 2021.2.0b14

How to reproduce: 1. Open the attached project ("WebGLBugs.zip") 2. Switch Platform to WebGL (File -> Build Settings) 3. Observe the... Read more

0
votes
By Design

Errors are thrown when a Shader uses GrabPass and a Camera renders to a ...

Shader System

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Jul 19, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "GrabPassIssue.zip" project 2. Open the "ReproScene" Scene 3. Enter Play Mode Expected beh... Read more