Search Issue Tracker

0
votes
Fixed

Pass.CompileVariant complains about top-level params being outside of CB...

Shader System

-

Jul 08, 2021

-

Version/s: 2021.2, 2022.1

STR: see case 1348862, compile with INSTANCING_ON DIRECTIONAL Read more

0
votes
Duplicate

Shader is not recompiled after making changes during Play Mode

Shader System

-

Apr 28, 2021

-

Version/s: 2018.4.23f1, 2019.1.0a13, 2019.4, 2020.3, 2021.1

How to reproduce: 1. Open the user's attached "ShaderComp.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Open th... Read more

0
votes
Fixed

Integer properties do not show up in Frame Debugger

Shader System

-

Nov 20, 2020

-

Version/s:

STR: 1. Make a new project from the 3D template 2. Copy the attached shader to Assets folder. 3. Create a new material, assign the ... Read more

0
votes
Won't Fix

Line Renderer's line is not rendering correctly in the Game view when us...

Shader System

-

Oct 28, 2020

-

Version/s: 2019.4.13f1, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Open the user's attached "transparencyBug.zip" project 2. Open "SampleScene" Scene 3. Enter Play Mode 4. Observ... Read more

0
votes
Duplicate

[Mac] Shader Compiler crash on GfxDeviceMetalBase::CommonDrawSetup when ...

Shader System

-

Sep 15, 2020

-

Version/s: 2019.4, 2020.1, 2020.1.5f1, 2020.2, 2021.1

How to reproduce: 1. Open the project attached by the user Reproducible with: 2019.4.17f1, 2020.1.11f1, 2020.2.0b9, 2021.1.0a5 Fir... Read more

0
votes
Fixed

Surface Shader fails to compile with redefinition errors when declaring ...

Shader System

-

Mar 08, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.30f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached project ("MultipleUVShaderCompile.zip") 2. Try compiling the "MultipleUV" shader (Click on th... Read more

0
votes
Fixed

Crash on LoadShaders when opening up this project

Shader System

-

Jul 21, 2021

-

Version/s: 2021.2, 2021.2.0b4, 2022.1

How to reproduce: 1. Open the attached project from "Project link:" 2. Observe the crash Reproducible with: 2021.2.0b7, 2022.1.0a5 ... Read more

0
votes
Fixed

Loading shader is picked when allowAsyncCompilation = false and async co...

Shader System

-

Sep 24, 2021

-

Version/s:

The cyan loading shader would in some cases leak into baked reflection probes. This problem may be a general shader/material problem... Read more

0
votes
Fixed

Meshes with normal maps artifacting when Platform is set to WebGL

Shader System

-

Oct 03, 2021

-

Version/s: 2021.2.0b13, 2021.2.0b14

How to reproduce: 1. Open the attached project ("WebGLBugs.zip") 2. Switch Platform to WebGL (File -> Build Settings) 3. Observe the... Read more

0
votes
By Design

Errors are thrown when a Shader uses GrabPass and a Camera renders to a ...

Shader System

-

Jul 19, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "GrabPassIssue.zip" project 2. Open the "ReproScene" Scene 3. Enter Play Mode Expected beh... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.