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"Material.EnableKeyword" method has no effect on the material when calli...
How to reproduce:1. Open the “Set Material Keyword Bug 2“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the “Manu... Read more
Crash on MemoryProfiler::UnregisterAllocation when opening a specific scene
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
HDR color values set with MaterialPropertBlock.SetColor are incorrect wh...
Steps to reproduce:1. Open the “BugCheck” project2. Open the “MPB_Test” scene3. Enter Play Mode4. Open the Frame Debugger Window5. O... Read more
Log shader compilation does not give info on which shader instance had a...
Steps to reproduce:1. Create a new Unity project.2. Make sure "Log shader compilation" is enabled in Player settings.3. Build and ru... Read more
Crash when trying to force Shader to interpret 1/30 as a floating point ...
Reproduction steps:1. Open the attached “BugRepro” project2. Wait for shaders to compile Expected result: Shader compiles successful... Read more
Crash on DynamicBranchState::PrepareState(unsigned long, keywords::Local...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/MainScene.unity” Scene3. Enter the Play Mode and wait fo... Read more
HDR colors are recorded in gamma compressed values instead of linear val...
Reproduction steps:1. Open the attached “repro_IN-85774“ project2. Open the “Assets/Scenes/Scene.unity“ Scene3. Open the Animation w... Read more
An Empty List Is Incorrectly Returned for Material Variant When Using Ma...
Reproduction steps:1. Create the project with any template2. Import the “BugRepro” package3. Open the “Assets/Test/Test.unity” Scene... Read more
Some Material Variants do not update when dirtied
How to reproduce:1. Open the “Material_Variants“ project2. In the menu, select Tools → Initialize Git repo3. Wait for the “Success!“... Read more
Internal shader error is shown when a corrupted shader is imported
Reproduction steps:1. Create an empty project2. Download and import the attached “IN-87067_HexInit.compute” shader3. Observe the Con... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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