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0
votes
Fixed

Crash on keywords::LocalKeywordState::IsEnabled when creating a project ...

Shader System

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Jul 24, 2024

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Version/s: 6000.0.11f1

Reproduction steps:1. Create a new project with the URP 3D Sample Template Expected result: A project is created and openedActual re... Read more

1
votes
Fix In Review

"Material.EnableKeyword" method has no effect on the material when calli...

Shader System

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Jul 25, 2024

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Version/s: 2022.3.39f1, 6000.0.12f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “Set Material Keyword Bug 2“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the “Manu... Read more

0
votes
Active

Crash on MemoryProfiler::UnregisterAllocation when opening a specific scene

Shader System

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Aug 23, 2024

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Version/s: 2021.3.42f1, 2022.3.43f1

Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more

2
votes
By Design

HDR color values set with MaterialPropertBlock.SetColor are incorrect wh...

Shader System

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Sep 09, 2024

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Version/s: 2022.3.46f1, 6000.0.19f1, 6000.1.0a7

Steps to reproduce:1. Open the “BugCheck” project2. Open the “MPB_Test” scene3. Enter Play Mode4. Open the Frame Debugger Window5. O... Read more

0
votes
Fixed

Editor crash when saving Currently Tracked Variants to Asset

Shader System

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Nov 05, 2024

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Version/s: 2022.3.28f1, 6000.0.26f1, 6000.1.0a3

Steps to reproduce:1. Create project using URP Template2. In Build Settings switch to Android3. Open Project Settings window4. Find ... Read more

0
votes
Fixed

[Windows] Shaders are compiled synchronously when "Asynchronous Shader C...

Shader System

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Sep 12, 2024

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Version/s: 2022.3.46f1, 6000.0.19f1, 6000.1.0a7

How to reproduce:1. Create and open a new project from a URP Sample Template2. Enable the “Asynchronous Shader Compilation“ checkbox... Read more

0
votes
Fixed

Crash on DynamicBranchState::PrepareState(unsigned long, keywords::Local...

Shader System

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Sep 24, 2024

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Version/s: 2022.3.27f1

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/MainScene.unity” Scene3. Enter the Play Mode and wait fo... Read more

0
votes
Active

HDR colors are recorded in gamma compressed values instead of linear val...

Shader System

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Oct 07, 2024

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Version/s: 6000.0.23f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “repro_IN-85774“ project2. Open the “Assets/Scenes/Scene.unity“ Scene3. Open the Animation w... Read more

0
votes
Active

An Empty List Is Incorrectly Returned for Material Variant When Using Ma...

Shader System

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Oct 29, 2024

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Version/s: 2022.3.51f1, 6000.0.24f1, 6000.1.0a2, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Create the project with any template2. Import the “BugRepro” package3. Open the “Assets/Test/Test.unity” Scene... Read more

0
votes
By Design

Some Material Variants do not update when dirtied

Shader System

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Oct 29, 2024

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Version/s: 6000.0.25f1, 6000.1.0a2, 6000.2.0a1

How to reproduce:1. Open the “Material_Variants“ project2. In the menu, select Tools → Initialize Git repo3. Wait for the “Success!“... Read more

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