Search Issue Tracker

3
votes
Fixed

[BiRP SG] Multiple errors appear when compiling a ShaderGraph shader's c...

Shader System

-

May 02, 2024

-

Version/s: 2022.3.26f1

Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “Assets/Shader Graph/Color Changing Sha... Read more

0
votes
Won't Fix

HLSLcc generates suboptimal code that involves meaningless double conver...

Shader System

-

Feb 19, 2024

-

Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

Steps to reproduce: 1. Create a new unlit shader2. Put the following code in the fragment function:```int x[3][3][3] = {{ { -1, -2, ... Read more

4
votes
Fixed

[Win] Camera.Render has poor performance when observed in 2022.3 and lat...

Shader System

-

Mar 14, 2024

-

Version/s: 2022.3.22f1, 2023.2.15f1, 6000.0.0b12, 6000.1.0a7

How to reproduce:1. Open the attached “camerarender_benchmark” project2. Open the Build Settings (File > Build Settings) and ensu... Read more

0
votes
Fixed

Crash on DynamicBranchState::PrepareState when RenderPipeline.SubmitRend...

Shader System

-

Mar 15, 2024

-

Version/s: 2022.3.22f1, 2023.2.15f1, 6000.0.0b12

Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4. P... Read more

1
votes
By Design

Shader pass overridden by fallback when using "UsePass" directive

Shader System

-

Apr 03, 2024

-

Version/s: 2021.3.37f1, 2022.3.23f1, 2023.2.17f1, 6000.0.0b14

Reproduction steps:1. Open the attached “repro_IN-72668“ project2. Open the “/Assets/Scenes/SampleScene.unity“3. Open either the Sce... Read more

0
votes
Fixed

Skybox shader is magenta when using the Editor on macOS

Shader System

-

Apr 03, 2024

-

Version/s: 2021.3.37f1, 2022.3.23f1, 2023.2.17f1, 6000.0.0b14, 6000.1.0a7

Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the “Assets/Scenes/SampleScene.unity" scene3. Enter the Play mo... Read more

0
votes
Fixed

Shader errors are logged in the Player log file when Strict shader varia...

Shader System

-

Apr 17, 2024

-

Version/s: 2022.3.25f1, 2023.2.19f1, 6000.0.0b16, 6000.1.0a7

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/New Scene“ Scene3. Build and Run the Project4. Using t... Read more

1
votes
Fixed

[Linux] Player crash on Shader::SRPBatcherInfoSetup when opening player ...

Shader System

-

Apr 19, 2024

-

Version/s: 2022.3.25f1, 2023.2.19f1, 6000.0.0b15

Reproduction steps:1. Open the attached “bugrepro” project2. Click File > Build And Run Expected results: Player is run without a... Read more

0
votes
Fixed

Crash on "DynamicBranchState::PrepareState" when entering the Play Mode ...

Shader System

-

Apr 30, 2024

-

Version/s: 2022.3.25f1, 2023.2.19f1, 6000.0.0b15

How to reproduce:1. Open the “ShaderWarmup“ project2. Open the “Crash“ scene3. Create a “Shader Variant Collection”4. Open the new s... Read more

0
votes
Won't Fix

Shader Compilation for projects with lots of Shaders can be slow (i.e. V...

Shader System

-

Apr 22, 2024

-

Version/s: 2022.3.26f1, 6000.0.0b16, 6000.1.0a7

Steps to reproduce: 1. Have a project with lots and lots of individual shaders. A production example of a project with 1000 VFX Asse... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.