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0
votes
Fixed

Unnecessary shader variants caused by the same keyword when declared in ...

Shader System

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Nov 10, 2023

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Version/s: 6000.0.0b11, 6000.1.0a1

How to reproduce:1. Open the attached project "ShaderGraphMixedKeywords.zip"2. Select Assets/Shaders/Simple.shader3. Click on the "C... Read more

3
votes
Fixed

Shader is missing when "Strict shader variant matching" is enabled in th...

Shader System

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Dec 06, 2023

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Version/s: 2022.3.15f1, 2023.2.3f1, 2023.3.0a18, 6000.0.0b11, 6000.1.0a1

How to reproduce:1. Open the attached project2. Make sure the “Strict shader variant matching” is enabled in the Project Settings → ... Read more

1
votes
Fixed

[Linux] Player crash on Shader::SRPBatcherInfoSetup when opening player ...

Shader System

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Apr 19, 2024

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Version/s: 2022.3.25f1, 2023.2.19f1, 6000.0.0b15

Reproduction steps:1. Open the attached “bugrepro” project2. Click File > Build And Run Expected results: Player is run without a... Read more

0
votes
Fixed

"IsBuiltin" method skips new index generation when called in a different...

Shader System

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Dec 19, 2023

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Version/s: 2021.3.33f1, 2022.3.16f1, 2023.2.4f1, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the “fastpropertyname_serialization_issue” project2. Open the “Sample” scene3. Build asset bundles for the ... Read more

0
votes
By Design

[Quest 2] GameObject only renders for the left eye when using the Built-...

Shader System

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Dec 20, 2023

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Version/s: 2021.3.33f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0b1, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect Quest 2 wi... Read more

0
votes
By Design

Unused fields in constant buffers are removed when shaders are compiled

Shader System

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Dec 22, 2023

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1, 6000.0.0b11

How to reproduce:1. Open the attached “shader_issue” project2. In the Project window, select the “sh” shader3. In the Inspector, cli... Read more

0
votes
Fixed

[Windows] Native Crash occurs when closing the Player Console window

Shader System

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Jan 25, 2024

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Version/s: 2021.3.34f1

Reproduction steps:1. Create a new 3D Core Template project2. Open the Build Settings (File > Build Settings…)3. Make sure that t... Read more

0
votes
Won't Fix

half4 type variables are cased to float4 when shaders are compiled on Me...

Shader System

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Jan 29, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3, 6000.0.0b11, 6000.1.0a7

Reproduction steps:1. Open the attached “BugRepro“2. In the Project window, select the “Assets/Shader/TestShader” shader3. In the in... Read more

0
votes
Won't Fix

HLSLcc generates suboptimal code that involves meaningless double conver...

Shader System

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Feb 19, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

Steps to reproduce: 1. Create a new unlit shader2. Put the following code in the fragment function:```int x[3][3][3] = {{ { -1, -2, ... Read more

4
votes
Fixed

[Win] Camera.Render has poor performance when observed in 2022.3 and lat...

Shader System

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Mar 14, 2024

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Version/s: 2022.3.22f1, 2023.2.15f1, 6000.0.0b12, 6000.1.0a7

How to reproduce:1. Open the attached “camerarender_benchmark” project2. Open the Build Settings (File > Build Settings) and ensu... Read more

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