Search Issue Tracker

0
votes
Duplicate

Scene is coloured in Magneta when opening a Player that was built twice

Shader System

-

Oct 11, 2021

-

Version/s: 2020.3.19f1, 2021.1.22f1, 2021.1.23f1, 2021.2.0b13, 2022.1.0a7

Steps to reproduce: 1. Open the attached project "CoreIssue.zip" 2. Run the build.bat 3. Delete the built Project in CoreIssue/Build... Read more

0
votes
Fixed

[Bug] Inout parameter is only valid in shader files, but not valid in cg...

Shader System

-

Aug 12, 2020

-

Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce: 1. Open user-submitted project (InoutInCginc.zip) 2. Inspect the shader files located in Assets/Lib folder(testDep... Read more

0
votes
Not Reproducible

Compute Shader compilation error is thrown when importing HDRP

Shader System

-

Feb 28, 2022

-

Version/s: 2022.2.0a3

How to reproduce: 1. Create a new empty project 2. Go to Window -> Package Manager -> Unity Registry -> High Definition RP -> Import... Read more

0
votes
Fixed

Integer variables of a Compute Shader show up as Floats in the Frame Deb...

Shader System

-

Jun 25, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached "case_1345758" project 2. Open the "ComputeUAVTexFlow" Scene 3. Go "Window -> Analysis -> Fra... Read more

0
votes
Won't Fix

Shader Compiler crashes when using Interlocked* methods in pixel shader

Shader System

-

Jan 28, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.18f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the attached "case_1310201.zip" project 2. In the Project window, select Test.shader and compile it 3. O... Read more

0
votes
Duplicate

Shader compiler results Shader precision as mediump when unchanging non-...

Shader System

-

Nov 23, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1

How to reproduce: 1. Open the attached "case_1383035" project 2. Select "Compile and show code" of the "Test" Shader in the Inspecto... Read more

0
votes
Fixed

[Shaders] compute '#pragma require' flags don't persist after shader cac...

Shader System

-

Oct 05, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "PragmaRepro" in a Windows editor 2. Navigate to the Assets folder and select "Repro... Read more

0
votes
Fixed

Shader Compiler errors are thrown due to unexpected reasons related to t...

Shader System

-

Feb 11, 2022

-

Version/s: 2020.3, 2021.2, 2021.2.10f1, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached "Bug_report_project" project 2. Compile the "Assets -> UpscaleShader" Shader Expected... Read more

1
votes
Duplicate

Editor crashes when opening the project with imported Shaders

Shader System

-

Aug 26, 2021

-

Version/s: 2021.2.0a16, 2021.2.0b8, 2022.1

How to reproduce: 1. Open the attached project: ShaderCrash.zip Expected result: Project loads Actual result: Unity crashes Reprod... Read more

0
votes
Fixed

Not possible to retrieve LOD from a SubShader

Shader System

-

Jul 23, 2021

-

Version/s: 2020.3, 2021.1, 2021.2, 2022.1

There is currently no way to know, which LOD value a given subshader has. This information can be useful for e.g. stripping shader v... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.