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0
votes
By Design

[iOS] "Command buffer is aborted" error is thrown when using DXC compiler

Shader System

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May 03, 2022

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Version/s: 2021.2, 2021.2.19f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Download and open "ShaderDXCBug.zip" project2. Build the project for iOS3. Observe the Xcode console Expected ... Read more

0
votes
By Design

The Shader is rendered more brightly when returning the shader's color o...

Shader System

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Jun 15, 2023

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Version/s: 2021.3.27f1, 2022.3.2f1, 2023.1.1f1, 2023.2.0a20

Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/SampleScene” Scene3. Open the “Scenes/TooBrightBug... Read more

0
votes
Not Reproducible

Compute Shader compilation error is thrown when importing HDRP

Shader System

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Feb 28, 2022

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Version/s: 2022.2.0a3

How to reproduce:1. Create a new empty project2. Go to Window -> Package Manager -> Unity Registry -> High Definition RP -&... Read more

0
votes
Fixed

Playing the Trails FX asset demo produces DrawMeshInstanced errors

Shader System

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Aug 23, 2022

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Version/s: 2022.2.0b4, 2023.1.0a6

How to reproduce:1. Open the attached “kk2022test” project2. Enter Play mode3. Observe the Console Expected result: No errors appear... Read more

0
votes
Fixed

[Backport] Adding previously missing shader include does not reimport de...

Shader System

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Nov 27, 2022

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Version/s: 2021.3.15f1

Steps to reproduce:1. Open the attached project "T1406811_ShaderDependency.zip". It contains an unlit shader an a Foo.cginc file. Th... Read more

0
votes
Fixed

Line ending changes in shaders or includes cause full shader recompiles

Shader System

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Mar 30, 2022

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Version/s: 2020.3, 2021.3, 2022.1, 2022.2

Changing line endings between LF and CRLF cause full shader recompilation.This issue affects graphics, compute and ray tracing shade... Read more

1
votes
Feature Request

Runtime shader compilation errors are Not Reported in the Editor console

Shader System

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Jun 01, 2022

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Version/s: 2020.3.33f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a15

Reproduction steps:1. Download and open the attached "CompilerIssueRepro_M1_to_iOS.zip" project2. Enter "Play" mode3. Observe the co... Read more

0
votes
Fixed

Surface Shader fails to compile with redefinition errors when declaring ...

Shader System

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Mar 08, 2022

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Version/s: 2019.4, 2020.3, 2020.3.30f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project ("MultipleUVShaderCompile.zip")2. Try compiling the "MultipleUV" shader (Click on the ... Read more

0
votes
Fixed

The actions Copy/Paste Material Properties do not copy Texture tiling/of...

Shader System

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Jun 16, 2022

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Version/s: 2020.3.36f1, 2021.3.4f1, 2022.1.4f1, 2022.2.0a17, 2023.1.0a5

Steps to reproduce:1. Open the attached user's project "1273930_CopyTilingSetting"2. Select the "CopyFrom.mat" material under the As... Read more

0
votes
By Design

Materials can not be modified when using ScriptedImporter

Shader System

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Jul 29, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a2, 2023.2.0a1, 2023.3.0a3

Reproduction steps: Open the attached project (“Bug.zip“) Select Assets/NewMat In the Inspector window check “Set Keyword” checkbox ... Read more

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