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0
votes
Active

Shader's color does not change when a boolean type keyword is enabled an...

Shader System

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Feb 02, 2026

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Version/s: 6000.0.67f1, 6000.3.6f1, 6000.4.0b9, 6000.5.0a7

How to reproduce:1. Open the attached “KeywordBug” project2. Open “SampleScene“ scene3. Enter Play mode4. Observe Game view Actual r... Read more

0
votes
Fixed

Material’s properties in the Inspector window are not shown as overridde...

Shader System

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Oct 11, 2023

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Version/s: 2022.3.10f1, 2023.1.15f1, 2023.2.0b11, 2023.3.0a7

How to reproduce:1. Open the user’s attached “TestMaterialVariant.zip” project2. In the Project window, select “simple Variant.mat” ... Read more

0
votes
Fixed

Crash on the unknown line when building a specific project

Shader System

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Jan 27, 2023

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Version/s: 2020.3.44f1, 2021.3.16f1, 2022.2.2f1, 2023.1.0a25, 2023.2.0a1

Reproduction steps: Open the attached project "flight simulator" Build And Run on an Android device Expected result: APK is built su... Read more

0
votes
By Design

Data type compiles to uint when declaring a struct in a shader

Shader System

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Dec 14, 2022

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Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.24f1, 2022.2.0f1, 2023.1.0a22

Steps to reproduce:1. Open the “NMShader” project2. Open the “KeepItReal” shader in Assets/Shaders3. Observe the code where the stru... Read more

1
votes
Fixed

iOS Player crashes on "UnityGfxDeviceWorker" when a specific prefab is i...

Shader System

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Jan 03, 2023

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Version/s: 2021.3.16f1, 2022.2.2f1, 2023.1.0a25

How to reproduce:1. Open the user’s attached “Spaceschuter McGavin.zip” project2. Add “Hermes 1.prefab” or “Hermes 5.prefab” to the ... Read more

0
votes
Fixed

Strict Variant Matching does not print stage information when the match ...

Shader System

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Jan 03, 2023

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Version/s: 2022.2.1f1, 2023.1.0a24

When using Strict variant matching, stage information is not printed when a variant is not found. Read more

0
votes
Fixed

Variant preparation does not show the name of the shader

Shader System

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Jan 03, 2023

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Version/s: 2021.3.16f1, 2022.2.1f1, 2023.1.0a24

The progress dialog that is shown while preparing shader variants for compilation does not show the shader being processed. Read more

0
votes
By Design

Some local and global shader keywords are wrongly reported

Shader System

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Jan 05, 2023

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Version/s: 2021.3.12f1, 2022.2.0b11, 2023.1.0a14

Reproduction steps: 1. Open user attached project “MissingShaderKeywords.zip”2. Open Window > Analysis > Frame Debugger3. Sele... Read more

0
votes
Fixed

Crash on keywords::LocalSpace::Find when reimporting specific assets

Shader System

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Feb 05, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6, 6000.6.0a1

Steps to reproduce:1. Open the “user’s attached project”2. Reimport the “UMA” folder through the Project Window3. Observe the crash ... Read more

2
votes
Fixed

[Mac] Shader errors appear when calling Shader.WarmupAllShaders()

Shader System

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Oct 11, 2023

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Version/s: 2021.3.30f1, 2022.3.10f1, 2023.1.19f1, 2023.2.0b16, 2023.3.0a12

How to reproduce:1. Download and open the attached project2. Attach the "Test" script to the Main Camera3. Enter Play mode4. Observe... Read more

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