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GameObjects doesn't get rendered when using "Unlit.Unlit_UsePass" Shader
How to reproduce:1. Open the user's attached project “repro.zip”2. Open "IndoorsScene" Scene3. Reimport “Unlit/Unlit_Use Pass” Shade... Read more
[Quest 2][DXC Compiler] Shaders compiled for Multiview Stereo on Oculus ...
Reproduction steps: Open the user’s attached project Open the “/Assets/Scenes/ControllerSample.unity” Scene Switch to the Android pl... Read more
Clicking the "Keywords" foldout label in the Inspector doesn’t expand or...
Steps to reproduce: Create a project (Universal 2D) Go to the "Project" window Click "Create" -> Shader Graph -> From Template... Read more
Crash on core::base_hash_set when building a specific project
Steps to reproduce:1. Open the “user’s attached project”2. Open the “Main Menu” Scene3. Go to “Gilligames/Build/All“ through the Mai... Read more
_CameraDepthNormalsTexture ignores material cutout when in Player
Reproduction steps:1. Open the “DepthNormalWebGL“ project2. Open the “SampleScene“ scene3. Build And Run4. Observe the rightmost qua... Read more
[Backport] Adding previously missing shader include does not reimport de...
Steps to reproduce:1. Open the attached project "T1406811_ShaderDependency.zip". It contains an unlit shader an a Foo.cginc file. Th... Read more
SRP Batcher compatibility of the same shader changes when changing Graph...
Reproduction steps:1. Open the attached project “shaderlodbug”2. Select the Assets/Shaders/U1.shader asset in the Project window3. O... Read more
‘[…] doesn't have a texture property '_MainTex’’ error when using Gizmo...
Steps to reproduce:1. Open the attached project "TestingProject.zip" and "SampleScene.unity" Scene2. Make sure the Scene view is vis... Read more
Crash during build process (ShaderKeywordFilter.SettingsNode.GatherFilte...
1. Every time we attempt to build our project after upgrading from 2022.2.0b9 to 2022.2.0b15, the build process crashes 100% after t... Read more
DrawMeshInstancedProcedural error and a lot of other Shader errors when ...
Reproduction steps: Open the attached “My project (1).zip“ project Observe the Console window Expected result: No errors are present... Read more
All about bugs
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