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0
votes
Fixed

Editor tracks the incorrect state of shaders when modifying them during ...

Shader System

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May 08, 2023

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Version/s: 2021.3.24f1, 2022.2.16f1, 2023.1.0b4, 2023.2.0a12, 2023.3.0a1

How to reproduce:1. Open the attached project “ShaderStateBug”2. Open the “SampleScene” scene3. In the Packages/com.unity.render-pip... Read more

0
votes
Fixed

CameraDepthTexture's TexelSize is unexplainably set to (1,1,1,1) when th...

Shader System

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Sep 27, 2022

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Version/s: 2022.1.18f1, 2022.2.0b13, 2023.1.0a16

Reproduction steps: Open the attached project Observe the CameraDepthTexture TexelSize at the top-left corner of the Game View Expec... Read more

1
votes
By Design

Depth texture “_CameraDepthTexture” is not recognized when building for ...

Shader System

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Sep 20, 2022

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Version/s: 2020.3.38f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10

Reproduction steps:1. Open the user’s attached project2. In the Project window select the “Depth” shader file3. Make sure there are ... Read more

0
votes
By Design

HasProperty misleadingly returns true when no "_ST"-named property exist...

Shader System

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Sep 28, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

How to reproduce:1. Open the attached “ShaderGraphST” project2. Select the “Unlit_CustomShader” Shader3. Select the “Bugs → List Tex... Read more

0
votes
Fixed

Specific water material is not rendered in the Editor and in builds

Shader System

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May 31, 2022

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Version/s: 2022.2.0a14

Reproduction steps:1. Open the attached 'HDRP_2022-2_Testing' project2. Open the 'OutdoorsScene'3. Observe the Scene view Expected r... Read more

0
votes
Fixed

Shader.SetGlobalInteger does not work when used with Compute Shaders

Shader System

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Jun 03, 2022

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Version/s: 2023.1.0a1

Reproduction steps:1. Open the attached project "setGlobalInteger-bug.zip" and load Scene "SampleScene"2. Enter Play Mode3. Observe ... Read more

0
votes
By Design

Some Material Variants do not update when dirtied

Shader System

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Oct 29, 2024

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Version/s: 6000.0.25f1, 6000.1.0a2, 6000.2.0a1

How to reproduce:1. Open the “Material_Variants“ project2. In the menu, select Tools → Initialize Git repo3. Wait for the “Success!“... Read more

0
votes
Fixed

Crash on keywords::LocalSpace::StateFromKeywordNames when opening a spec...

Shader System

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Jul 22, 2024

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Version/s: 2022.3.39f1

Reproduction steps:1. Open the attached “ReproProj” project Expected result: The project opensActual result: The Editor crashes Repr... Read more

0
votes
Fixed

[HDRP] Wrong material variant picked in player

Shader System

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Jul 01, 2022

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Version/s: 2022.3.16f1, 2023.1.0a2

Does not reproduce on: 2020.3.30f1, 2021.3.5f1 Reproduces on: 2023.1 + Trunk__________________________________More info: The issue s... Read more

0
votes
Fixed

Long build time on new versions when comparing with 2021.1

Shader System

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Jun 14, 2022

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Version/s: 2023.1.0a1

How to reproduce:1. Open the attached "REPRO-2021.1.23-to-2021.2.2.7z" project2. In the top menu bar click Repro > Build3. After ... Read more

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