Search Issue Tracker

0
votes
Fixed

Shader error is thrown when baking the lighting with static GameObjects ...

Shader System

-

Feb 08, 2022

-

Version/s: 2019.4, 2019.4.12f1, 2020.3, 2021.2

Reproduction steps:1. Open the user's attached project2. Select any GameObject in the Hierarchy and check the "Static" checkbox in t... Read more

1
votes
Active

Crash on GraphicsBuffer:InternalSetNativeData when loading a specific scene

Shader System

-

Jul 03, 2025

-

Version/s: 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-103306.zip” project2. Observe the crash Reproducible in: 6000.0.0b13, 6000.0.53f1, 6000.1.... Read more

0
votes
By Design

Unity crashes when dispatching a compute shader

Shader System

-

Apr 17, 2023

-

Version/s: 2020.3.46f1, 2021.3.23f1, 2022.2.15f1, 2023.1.0b12, 2023.2.0a10

How to reproduce:1. Download and open the attached project2. Open the "InstancedSkinTest" scene3. Press Play4. Observe crash Reprodu... Read more

1
votes
By Design

Depth texture “_CameraDepthTexture” is not recognized when building for ...

Shader System

-

Sep 20, 2022

-

Version/s: 2020.3.38f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10

Reproduction steps:1. Open the user’s attached project2. In the Project window select the “Depth” shader file3. Make sure there are ... Read more

0
votes
Feature Request

Texelsize node does not return the correct value when you reduce the tex...

Shader System

-

Jun 24, 2022

-

Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7, 2023.3.0a3, 6000.0.0b11

The shadergraph node "texelsize" does not return the correct value when you reduce the texture quality in quality settings. I discov... Read more

1
votes
Fixed

[Android] Compiled GLSL compute shader fails uint cast

Shader System

-

Apr 04, 2022

-

Version/s: 2019.4, 2021.2, 2021.2.14f1, 2022.1, 2022.2

Reproduction steps:1. Open the project "ReproShaderGLESBug"2. Connect an Android device3. Open Terminal or Command Prompt and type i... Read more

0
votes
Fixed

Compute Shader is not using defined constants when setting data with Set...

Shader System

-

Apr 03, 2022

-

Version/s: 2020.3, 2021.2.17f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open project "ComputeShaderSetConstantBuffer.zip"2. Enter Play Mode3. Observe the Console For Dx11 / 12 API: Run... Read more

2
votes
Fixed

The Material's shader is not fully set when switching the shader at runtime

Shader System

-

Apr 14, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.33f1, 2021.2

How to reproduce:1. Open the attached project "ShaderSystemIssue.zip"2. Open the "SampleScene" Scene3. Enter the Play mode4. Select ... Read more

0
votes
By Design

No error or warning thrown when compiling a shader with a comma instead ...

Shader System

-

Mar 30, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.31f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1415608.zip"2. Open "SampleScene"3. Edit line 43 of NewSurfaceShader.shader to "fix... Read more

0
votes
Active

[Win] Crash on ShaderPropertySheet::FindPropertyIndex when opening a spe...

Shader System

-

Jul 02, 2025

-

Version/s: 2022.3.64f1, 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1

How to reproduce:1. Open the attached “IN-103171.zip” project2. Observe the crash Reproducible in: 2022.1.0a1, 2022.3.64f1, 6000.0.5... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.