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19
votes
Fixed

Standard Shader with Cutout mode doesn't work in the Player when Shader ...

Shader System

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Sep 02, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a6

To reproduce:1. Open the project “UnityShaderGraphStandartShaderBug2”2. Open the “SampleScene”3. Notice that the Cube is not entirel... Read more

17
votes
Duplicate

AssetBundle Materials are missing keywords in Builds when AssetBundles w...

Shader System

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Jun 01, 2022

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Version/s: 2021.2.18f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a15, 2023.1.0a20

How to reproduce:1. Open the "1428476_Repro" project from GoogleDrive (link in the Edit) in Unity 2019.4.39f12. Build AssetBundle by... Read more

17
votes
Active

Shader compiler crash when compiling compute shaders in -nographics mode

Shader System

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Apr 27, 2022

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Version/s: 2021.2.16f1, 2021.3

How to reproduce:1. Open the user attached project2. Open the project destination folder3. In the BuildNoGraphics.bat add the Editor... Read more

0
votes
Fixed

[HLSLcc] Wrong atomic min/max parameter types

Shader System

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Sep 03, 2020

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Version/s: 2018.4, 2019.4.8f1, 2020.2

Reproduction steps:1. Open attached project "OpenGLCompute.zip"2. In Project window, open Assets/Repro.compute compiled code3. In Sc... Read more

0
votes
Fixed

[Shader Preprocessor] Errors report the file name and not the full path

Shader System

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Jul 16, 2020

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Version/s: 2020.1.0a16

STR:1. Make a compilation error in any .hlsl that is not in the same folder as the shader that includes it.2. Click on the error in ... Read more

0
votes
Fixed

[Bug] "min16f as def32" modifier in FXC bytecode not honored when conver...

Shader System

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Mar 18, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.0b1, 2020.2

Steps to reproduce:1. Open user-supplied project2. Go to Assets -> Scenes -> BugUnlitShader.shader, select it and press "Compi... Read more

0
votes
Won't Fix

[FXC Crash] Shader compiler crashes when a project contains a shader wit...

Shader System

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Sep 28, 2020

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Version/s: 2018.4, 2020.2

Reproduction steps:1. Create a new project or open an existing one2. Import the attached shader ("testPredicate.shader")3. Observe e... Read more

0
votes
Fixed

[Bug] Inout parameter is only valid in shader files, but not valid in cg...

Shader System

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Aug 12, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce:1. Open user-submitted project (InoutInCginc.zip)2. Inspect the shader files located in Assets/Lib folder(testDepth... Read more

0
votes
Fixed

[Bug] Included cginc files are missing from dependencies when exporting ...

Shader System

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May 26, 2020

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Version/s: 2018.4, 2019.3, 2020.1, 2020.1.0b9, 2020.2

How to reproduce:1. Open the attached "ShaderDependencyIssue-2020.1" project2. Right-click "MyMaterial" from the Assets folder3. Cli... Read more

0
votes
Active

"Compile and show code" dropdown freezes the Editor for a long time

Shader System

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May 07, 2026

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Version/s: 6000.0.74f1, 6000.3.14f1, 6000.4.6f1, 6000.5.0b7, 6000.6.0a4

How to reproduce:1. Create a new Unity project 2. In the Project window, right-click -> Create -> Shader Graph -> Any Shade... Read more

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