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0
votes
By Design

[iOS] "Command buffer is aborted" error is thrown when using DXC compiler

Shader System

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May 03, 2022

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Version/s: 2021.2, 2021.2.19f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Download and open "ShaderDXCBug.zip" project 2. Build the project for iOS 3. Observe the Xcode console Expec... Read more

0
votes
Fixed

Some shaders are recompiled when building the player after each Editor l...

Shader System

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May 06, 2022

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Version/s: 2021.2.5f1, 2022.1.0a9, 2022.2.0a1

STR: 1. Open BoatAttack. 2. Make a player build. 3. Close the Editor. 4. Open BoatAttack again. 5. Make a player build. 6. Inspect E... Read more

0
votes
Active

Shader.SetGlobalInteger does not work when used with Compute Shaders

Shader System

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Apr 15, 2022

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Version/s: 2021.3, 2021.3.0f1, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "setGlobalInteger-bug.zip" and load Scene "SampleScene" 2. Enter Play Mode 3. Obser... Read more

0
votes
Fixed

Shader keyword is not disabled when calling ShaderKeywordSet.Disable

Shader System

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Apr 05, 2022

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Version/s: 2021.2.15f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "disable keyword 1417644.zip" 2. Open "SampleScene" from the Project window 3. Buil... Read more

0
votes
By Design

UnityWorldSpaceLightDir does not work when the Directional Light has a C...

Shader System

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Apr 07, 2022

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Version/s: 2019.4, 2020.3, 2020.3.30f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Observe the Directional Light and the Cube... Read more

0
votes
By Design

No error or warning thrown when compiling a shader with a comma instead ...

Shader System

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Mar 30, 2022

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Version/s: 2019.4, 2020.3, 2020.3.31f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "1415608.zip" 2. Open "SampleScene" 3. Edit line 43 of NewSurfaceShader.shader to ... Read more

2
votes
Fixed

The Material's shader is not fully set when switching the shader at runtime

Shader System

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Apr 14, 2022

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Version/s: 2019.4, 2020.3, 2020.3.33f1, 2021.2

How to reproduce: 1. Open the attached project "ShaderSystemIssue.zip" 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. Sel... Read more

0
votes
Fixed

Compute Shader is not using defined constants when setting data with Set...

Shader System

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Apr 03, 2022

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Version/s: 2020.3, 2021.2.17f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open project "ComputeShaderSetConstantBuffer.zip" 2. Enter Play Mode 3. Observe the Console For Dx11 / 12 API:... Read more

1
votes
Fixed

[Android] Compiled GLSL compute shader fails uint cast

Shader System

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Apr 04, 2022

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Version/s: 2019.4, 2021.2, 2021.2.14f1, 2022.1, 2022.2

Reproduction steps: 1. Open the project "ReproShaderGLESBug" 2. Connect an Android device 3. Open Terminal or Command Prompt and typ... Read more

0
votes
Duplicate

shader compiler generate different codes for gles and metal/dx platform ...

Shader System

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Apr 13, 2022

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Version/s:

shader compiler generate different codes for gles and metal/dx platform when handling unused cbuffer variables. which seems cause un... Read more

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