Search Issue Tracker

0
votes
Fixed

Crash when changing Scene view Draw mode from Shaded to Custom

Shader System

-

Jul 20, 2022

-

Version/s: 2022.1.7f1, 2022.2.0a17, 2023.1.0a2

To reproduce:1. Open the Project “UnityBugRepoCustomSceneView”2. Open the Scene “Outdoors Scene”3. Change the Scene view Draw mode t... Read more

1
votes
By Design

Depth texture “_CameraDepthTexture” is not recognized when building for ...

Shader System

-

Sep 20, 2022

-

Version/s: 2020.3.38f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10

Reproduction steps:1. Open the user’s attached project2. In the Project window select the “Depth” shader file3. Make sure there are ... Read more

0
votes
By Design

Materials can not be modified when using ScriptedImporter

Shader System

-

Jul 29, 2022

-

Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a2, 2023.2.0a1, 2023.3.0a3

Reproduction steps: Open the attached project (“Bug.zip“) Select Assets/NewMat In the Inspector window check “Set Keyword” checkbox ... Read more

0
votes
Fixed

[Backport] Shader.worldPosition interferes with drawing of the Shader wh...

Shader System

-

Jun 16, 2022

-

Version/s: 2020.3.13f1, 2021.3.7f1, 2022.1.0a4

Reproduction steps:1. Open the user's attached project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Click on the "Use Matr... Read more

0
votes
Fixed

Material.SetOverrideTag setting LightMode tag has no effect

Shader System

-

Aug 12, 2022

-

Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a4

Material.SetOverrideTag should issue a warning when setting the value of LightMode tag that it won't have any effect. Read more

0
votes
Fixed

Some shader variants don't show up when "_vertex" is added to shader code

Shader System

-

Aug 17, 2022

-

Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a6

How to reproduce:1. Open the attached user project2. Click on the “NewShaderVariants“ shader (“Assets/NewShaderVariants“)3. In the I... Read more

0
votes
Won't Fix

[BiRP SG] Can't build due to unclear shader compilation errors and warni...

Shader System

-

Aug 23, 2022

-

Version/s: 2021.3.6f1, 2022.1.9f1, 2022.2.0b2, 2023.1.0a6, 2023.2.0a1, 2023.3.0a3

How to reproduce: Open the user’s attached project “SGBugs.zip” Build the project Observe the Console window Expected results: Proje... Read more

0
votes
Fixed

Missing in-editor warnings when "Hidden/Cube*" shaders aren't included (...

Shader System

-

Aug 24, 2022

-

Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b4, 2023.1.0a4

Reproduction steps: Open the project “ReproRealtimeReflections” Build and run the project Observe the sphere in the middle Come back... Read more

0
votes
Fixed

Graphics.DrawMeshInstanced() will throw an error when the shader is comp...

Shader System

-

Sep 19, 2022

-

Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

Reproduction steps: Open the user attached project Press the Play button Expected result: No errors in the ConsoleActual result: Err... Read more

0
votes
Won't Fix

Shader error is shown when using a custom shader

Shader System

-

Aug 31, 2022

-

Version/s: 2020.3.38f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a10

Reproduction steps:1. Open the attached “IN-14498” project2. Observe Console Window logs Expected result: No shader error is shown i... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.