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Compute Shader is not using defined constants when setting data with Set...
How to reproduce: 1. Open project "ComputeShaderSetConstantBuffer.zip" 2. Enter Play Mode 3. Observe the Console For Dx11 / 12 API:... Read more
[XR SDK] Shader Grabpass returns results in plain grey color when Single...
Reproduction steps: 1. Open the attached project ("1396587R.zip") 2. Open the SampleScene scene 3. Open XR Plug-in Management settin... Read more
Shader Keywords array always returns 0 length when keywords are visible ...
Reproduction steps: 1. Open the '1380745-sample' project 2. Open the 'test' Scene 3. Select the testMaterial and observe it in the I... Read more
HDRP/Unlit Shader makes the Scene black when looking at it in a certain ...
How to reproduce: 1. Create a HDRP Template project 2. In the Scene View move towards the door in the first room 3. Zoom in and out ... Read more
Multiple 'Assertion failed' errors are logged into the Console when copy...
Reproduction steps: 1. Open the 'Unity Bug Report 2021.2' project 2. Open the 'SampleScene' 3. Hit Play and observe the Console Exp... Read more
Incompatible texture type is used after getting out of play mode
How to reproduce: 1. Open the project "MetalTexture3D.zip" 2. Notice that the sphere in the scene is white. 3. Enter the Play Mode 4... Read more
Shader compiler results Shader precision as mediump when unchanging non-...
How to reproduce: 1. Open the attached "case_1383035" project 2. Select "Compile and show code" of the "Test" Shader in the Inspecto... Read more
Shaders are rendered pink in the 'Battle Wizard Poly Art' package when a...
Reproduction steps: 1. Add 'Battle Wizard Poly Art' package to 'My Assets' 2. Create a new project from the '3D Sample Scene' templa... Read more
"Cancelling DisplayDialog" error when switching Platforms in Build Settings
Reproduction steps: 1. Open attached project "rqa-projet-grace.zip" and scene "New_Lobby" 2. In Build Settings window, select "Andro... Read more
VFXCommon.hlsl shader errors on creating VFX graph
Steps to reproduce: 1. Create a new URP project or open an existing one 2. Install Visual Effect Graph package 3. Create a new VFX g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on object:runtime_invoke_void__this__ when opening a specific project
- Circle-shaped rendering artefacts visible in Local Volumetric Fog boundaries box in Scene view when Fog Distance is lower than 1
- “Fog Distance” property name and description is unclear in the Inspector window
- Crash with multiple stack traces when using Burst-Compiled Span.Fill()
- Broken compute shaders propagate via the cache server