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Shader stripping crashes when it gets too many variants
STR:1. Create a new Unity project using the 3D template.2. Extract the attached files into the Assets folder.3. Create a material, a... Read more
Shaders are ignored when executing Build Asset Bundles method from conso...
How to reproduce:1. Open any command-line interpreter2. Run "UNITYPATH -batchmode -quit -nographics -projectPath PROJECTPATH -execut... Read more
Shader variant build preparation does not scale
When building shaders Unity enumerates through all possible shader variants to be able to strip the excess variants using scriptable... Read more
Standard Shader with Cutout mode doesn't work in the Player when Shader ...
To reproduce:1. Open the project “UnityShaderGraphStandartShaderBug2”2. Open the “SampleScene”3. Notice that the Cube is not entirel... Read more
AssetBundle Materials are missing keywords in Builds when AssetBundles w...
How to reproduce:1. Open the "1428476_Repro" project from GoogleDrive (link in the Edit) in Unity 2019.4.39f12. Build AssetBundle by... Read more
Editor crashes when using Ray Tracing and enabling MSAA in the URP Asset...
How to reproduce:1. Open the user's attached "CorgiRaytracing.zip" project2. Open the "Demo_URP" Scene3. Make sure the Game view is ... Read more
Shader.worldPosition interferes with drawing of the Shader when using Dr...
Reproduction steps:1. Open the user's attached project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Click on the "Use Matr... Read more
Unity Shader Compiler Task process have high CPU usage when installing H...
Reproduction steps:1. Create new 3D project2. Open Scene "SampleScene" from Project tab3. Open your Task Manager4. Open Package Mana... Read more
"State comes from an incompatible keyword space" error in Console
Reproduction steps:1. Open the attached project “IN-40497_KeywordStatesError“2. Observe error in Console: State comes from an incomp... Read more
Pass.CompileVariant crashes the shader compiler when using a target plat...
STR: see case 1348862 Read more
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