Search Issue Tracker

0
votes
Fixed

GraphicsSettings are not saved with the project when Force Text Asset Se...

Serialization

-

May 29, 2014

-

Version/s: 4.5.0f6

1. Go to Edit>Project Setting>Editor. Change Asset Serialization Mode to Force Text. 2. Go to Edit>Project Setting>Graphics. Add Sh... Read more

2
votes
Won't Fix

Serialized members of reference type are null until "poked" to serialize

Serialization

-

Jun 13, 2014

-

Version/s: 4.6.0b10

To reproduce: 1. Open attached project. It contains a script that contains a few different serialized members 2. Attach the script t... Read more

0
votes
Won't Fix

Serialization doesn't work on a List of generic objects

Serialization

-

Aug 07, 2014

-

Version/s: 4.5.2f1

To Reproduce: Open the attached project, observe that 'public List<BaseItem<T>> PreparedItems;' from 'Custom List' script is not s... Read more

0
votes
Fixed

Assets imported from older version packages are not forced to be seriali...

Serialization

-

Aug 10, 2014

-

Version/s: 4.5.1f3

Steps to reproduce: 1. Open attached TextMetadata project. It has asset serialization set to be Forced Text. This can be checked by ... Read more

3
votes
Won't Fix

Enum field in a struct is serialized as an int field

Serialization

-

Aug 04, 2014

-

Version/s: 4.5.2f1

To Reproduce: 1. Add a struct which has an enum field and is marked with [System.Serializable]) to a Monobehaviour. 2. Notice that... Read more

0
votes
By Design

Adding new (not mb) list elements in the inspector overwrites the objec...

Serialization

-

Aug 19, 2014

-

Version/s: 4.5.3f3

To Reproduce: 1. Open the attached project or paste the attached script into a new file. 2. Change 'Test List' size to any ... Read more

0
votes
Fixed

UnityPreload crashes with a long property name

Serialization

-

Jan 30, 2015

-

Version/s: 4.6.2f1

The editor crashes when opening a scene file. The following conditions must be met: - Asset Serialization Mode is set to “Force Tex... Read more

0
votes
Duplicate

Unity crashes when text serializing a field named "Base"

Serialization

-

Jan 07, 2015

-

Version/s: 4.6.1p2

Steps: 1) Create a new Unity project 1a) Go to Editor settings, change Serialization Mode to "Force Text" 2) Save the scene, name it... Read more

0
votes
Won't Fix

[32-bit] Unity crashes on play when loading 32-bit DLL file

Serialization

-

Apr 29, 2015

-

Version/s: 5.0.1f1

To reproduce the bug please follow the steps 1. Open "case_693215-DraglineWrapper" project on 32-bit Unity 2. Open "dragline" scene ... Read more

0
votes
Postponed

Crash when applying changes to prefab after script renaming

Serialization

-

Apr 18, 2015

-

Version/s: 5.0.1f1

- Open attached project - Drag prefab Prefabs\Vehicles\Abstract Tank.prefab to the Hierarchy to create an instance of it - On this i... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.