Search Issue Tracker

6
votes
Fixed

Assets serialization system automatically inserts spaces after an apostr...

Serialization

-

Mar 19, 2020

-

Version/s: 2019.3.0a1, 2019.3.4f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project (SerializationTest.zip)2. Select the Scenes/Prefab asset3. Note the Text field on th... Read more

0
votes
By Design

Not all 2D sprites get imported when upgrading a project from 2018.4

Serialization

-

Feb 13, 2021

-

Version/s: 2019.3.0a1, 2019.4, 2019.4.19f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the project "FixTilesetBug.zip"2. Extract the archive "TextureThatImportsWrong.zip"3. Open the extracted te... Read more

1
votes
Postponed

Serialized Property has an incorrect name in the Inspector Window

Serialization

-

May 30, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b4, 2019.3.0a1

How to reproduce:1. Open user-supplied project2. Open "SampleScene" Scene3. Select "GameObject" GameObject4. In Project Window open ... Read more

0
votes
By Design

Undo/Redo action invalidate SerializedObject in Inspector when adding/re...

Serialization

-

Dec 16, 2019

-

Version/s: 2019.2.0a1, 2019.3.0a1, 2019.3.0f3, 2020.1.0a1

How to reproduce:1. Open attached project ("SO-REPRO.zip")2. Create SerializedObject asset (Assets->Create->BugReport->SO)3... Read more

0
votes
Fixed

Crash on TypeTreeQueries::IsStreamedBinaryCompatible when setting cyclic...

Serialization

-

Dec 17, 2019

-

Version/s: 2019.3, 2019.3.0f3

How to reproduce:1. Open the attached project2. Select "Scripts/foo_test" asset3. In the Inspector, change any value Actual result: ... Read more

6
votes
Fixed

Dynamic functions unavailable when private generic UnityEvent<T> fields ...

Serialization

-

Jan 14, 2020

-

Version/s: 2018.4.9f1, 2019.2, 2019.2.17f1, 2019.3, 2020.1

Steps to reproduce:1. Open the attached project (case_1211380.zip)2. Select the "Test" Game Object3. Click the plus icon under "Deri... Read more

3
votes
Won't Fix

Reference to custom Mesh is lost on a Prefab when upgrading to 2019.3.0a...

Serialization

-

Mar 30, 2021

-

Version/s: 2018.4.32f1, 2019.3.0a1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached "1325578_Repro" project in Unity 2019.2.21f1 or earlier2. Observer the Mesh Filter Inspector o... Read more

0
votes
Fixed

scripting_object_get_class crash while compiling when using [SerializeRe...

Serialization

-

May 15, 2019

-

Version/s: 2019.3.0a2

Steps to reproduce:1. Open User-supplied project ("2019.3_First.zip")2. Open Script "NewBehaviourScript" (Assets window)3. Comment o... Read more

4
votes
Fixed

[SerializeReference] Array type is incorrect when it is serialized in a ...

Serialization

-

Mar 10, 2020

-

Version/s: 2019.3, 2019.3.4f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "Case_1226589" and load SampleScene2. Select the "TestObject" GameObject in the Hierarchy3... Read more

0
votes
Duplicate

[SerializeReference] fields of classes derived from System.Object invali...

Serialization

-

Feb 13, 2020

-

Version/s: 2019.3, 2019.3.0f6, 2020.1

Steps to reproduce:1. Open the attached project (case_1219332.zip)2. Enter Play Mode3. Observe that hashes match for all objects as ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.