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[Serialization] Different serialization layout error thrown at runtime w...
How to reproduce:1. Open the attached Unity project ("1358602_2021.2.0b9_repro.zip")2. Build And Run3. When the app finishes loading... Read more
Crash on opening built Player when using Generic MonoBehaviour
How to reproduce:1. Open the "Bugs.zip" attached project2. Run the "Bugs.exe" in the "Build" folder from the project's directory Rep... Read more
Crash on __pthread_kill when deserializing a different type field with t...
Reproduction steps:1. Open the user's attached project2. Enter play mode, then exit play mode3. Comment-out line 6 in Data.cs4. Unco... Read more
[Silicon] Crash with multiple StackTraces when entering Play Mode in a p...
Steps to reproduce:1. Open the “users attached project”2. Open “SampleScene”3. Enter Play Mode4. Observe the crash Reproducible with... Read more
Memory regression when loading Asset Bundles since 2022.2.21f1
Steps to reproduce:1. Open the attached user's project "MemoryTestProject.zip" with 2022.2.20f12. Build the project, run it, wait fo... Read more
Deleting a private Material in CustomPass.Cleanup causes a "Objects are ...
Reproduction steps:1. Open the user's attached project2. Enter Play mode and observe the Console Expected result: No error is logged... Read more
Crash on TransferField_NonArray<YAMLRead,Converter_String> when opening ...
How to reproduce:1. Open the attached “IN-91766.zip” project2. Observe the crash Reproducible in: 2021.3.47f1, 2022.3.56f1, 6000.0.3... Read more
[CacheServer] Data is uploaded to CacheServer even while Upload and Down...
This happens only when Parallel Import is enabled. How can we reproduce it (make sure that you have local Accelerator running on you... Read more
[CacheServer] Editor crashes when "IP Address" in Project Settings is empty
If "IP Address" in Project Settings for CacheServer is empty and you do Reimport All - Editor is crashing How can we reproduce it 1 ... Read more
Error is thrown when redoing SerializeReference Array change
Reproduction steps:1. Open project "BugReport" and open "Scene"2. Click on "GameObject" in the Hierarchy3. In the Script Components ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AdaptiveLOD sample has missing prefabs and throws missing prefab errors when the AdaptiveLOD sample is imported and the AdaptiveLOD scene is opened
- Error "transform.position assign attempt for 'x' is not valid" is logged when Moving Game Object to View while a Scene is multi selected
- [Desktop] Plastic move detection mixes up identical files
- SVG Icon has tessellation issues in "Antialiased Arc Encodings", ok with "Basic Triangulation"
- "You may not pass null objects" and "Maximized serialized file backup not found" errors are thrown when maximizing and minimizing docked Multiplayer Play Mode window after Multiplayer Play Mode package is uninstalled