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[Serialization] Different serialization layout error thrown at runtime w...
How to reproduce: 1. Open the attached Unity project ("1358602_2021.2.0b9_repro.zip") 2. Build And Run 3. When the app finishes load... Read more
Crash on opening built Player when using Generic MonoBehaviour
How to reproduce: 1. Open the "Bugs.zip" attached project 2. Run the "Bugs.exe" in the "Build" folder from the project's directory ... Read more
Crash on __pthread_kill when deserializing a different type field with t...
Reproduction steps: 1. Open the user's attached project 2. Enter play mode, then exit play mode 3. Comment-out line 6 in Data.cs 4. ... Read more
"NullReferenceException" is thrown when a MonoBehaviour script that was ...
Steps to reproduce: 1. Open the attached project "BugRepro.zip" 2. Open Scenes/SampleScene 3. Delete Bug.cs script 4. Select GameObj... Read more
Crash on IsTypeTreePPtr when switching variable to another type that inh...
Reproduction steps: 1. Open the user's attached project 2. Open the scene 'Assets\Scenes\SampleScene' 3. Select 'TestObject' in the ... Read more
Editor sometimes crashes on SerializableManagedRefsUtilities::BackupAndD...
How to reproduce: 1. Open the attached project "Bug.zip" 2. Open "Boot" Scene 3. Open Automated test window ("Support > Automated te... Read more
"Assertion failed" error is thrown when multiple fields are structs that...
How to reproduce: 1. Open the attached project (UserProject.zip) 2. Open scene Scenes/Create 3. Press the Play button 4. Observe the... Read more
[CacheServer] Data is uploaded to CacheServer even while Upload and Down...
This happens only when Parallel Import is enabled. How can we reproduce it (make sure that you have local Accelerator running on ... Read more
[CacheServer] Editor crashes when "IP Address" in Project Settings is empty
If "IP Address" in Project Settings for CacheServer is empty and you do Reimport All - Editor is crashing How can we reproduce it ... Read more
Error is thrown when redoing SerializeReference Array change
Reproduction steps: 1. Open project "BugReport" and open "Scene" 2. Click on "GameObject" in the Hierarchy 3. In the Script Componen... Read more
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