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Serialized field values are lost when switching between branches using Git
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Select the “MyData” GameObject in th... Read more
Recursive Serialization is not supported error when calling Resources.Lo...
To reproduce: 1. Download and open the attached "Dwarf Mountain New.zip" project.2. Enter Play mode.3. Notice the console. Expected ... Read more
Mismatched serialization in the builtin class 'Mesh'
To reproduce:1. Open attached project2. Open MismatchError sceneExpected result: No errorActual result: Error is thrown: Mismatched ... Read more
SerializeField list objects are not initialized with class/struct defaul...
How to reproduce:1. Open the attached 'project-442732.zip' project2. In the Hierarchy window select 'Test'3. In the Inspector window... Read more
JsonUtility does not serialize/deserialize DateTime formats
Repro steps:1) Open the project and only scene in it2) Play the scene3) Inspect the Console - notice that no result is given in the ... Read more
New .asset files are serialized as binary when the Asset Serialization M...
How to reproduce:1. Create a new project2. Close the project and remove the VersionControlSettings.asset file from the ProjectSettin... Read more
Not all 2D sprites get imported when upgrading a project from 2018.4
How to reproduce:1. Open the project "FixTilesetBug.zip"2. Extract the archive "TextureThatImportsWrong.zip"3. Open the extracted te... Read more
Editor crashes on "Assertion failed on expression: 'o != NULL'" when the...
Reproduction steps:1. Open the user's attached project2. Open scene "Level1"3. Set GameObject "" to active Expected result: Game obj... Read more
Crash on SerializableManagedRef::CallMethod when performing various Unit...
A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes have been reported to happ... Read more
Crash when SerializeReference is changed from class to abstract class
How to reproduce:1. Open "SerializeReferenceRepro.zip" and open the SampleScene2. Attach "ForbiddenAssignment.cs" to "TargetObject"3... Read more
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