Search Issue Tracker
SerializeReference fields do not serialize any value when set with an in...
Reproduction steps: 1. Open the attached project ("1329806R.zip") 2. Open the "SampleScene" scene 3. Add "BugScript" script to any S... Read more
Unity drawing an unused Namespace's Struct when creating a Struct with t...
Reproduction steps: 1. Open attached Project "StructIssue" 2. Attach the "BuggedStruct" Script to any GameObject Expected result: T... Read more
[SerializeReference] Non-Serialized fields loose their default initializ...
1) Add Script InitBug.cs to a project 2) In the project view, create a new "Initialized Fields Bug" asset. 3) Select the asset and... Read more
Crash in TypeTreeQueries::ReadStringFromBuffer when assigning a Serializ...
How to reproduce: 1. Open user-submitted project (SerializeReference_835671.zip) 2. Select the BugReports/AbilityCrash/AbilityDef.as... Read more
Editor only classes break serialization when using SerializeReference at...
How to reproduce: 1. Open user's attached "SerializeReference Bug.zip" project 2. Open "Bug" Scene 3. Go to File -> Build And Run 4.... Read more
String array data is lost when one of the strings starts with a colon sy...
How to reproduce: 1. Open the attached project (case-1261524.zip) 2. In the Project window select the 'test' ScriptableObject 3. In ... Read more
Crash on WalkTypeTreeComplete<ReferenceIdsRemapperFunc> when assigning S...
Reproduction steps: 1. Open user's attached project 2. In the Project window, select Packages > Package Plugin Manager > Plugin Mana... Read more
[macOS] Value is not updated in the Inspector when pasting an array element
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Project Window, select the "Foo" Asset 3. In ... Read more
Crash when SerializeReference is changed from class to abstract class
How to reproduce: 1. Open "SerializeReferenceRepro.zip" and open the SampleScene 2. Attach "ForbiddenAssignment.cs" to "TargetObject... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Crash on vendor/lib64/egl/libGLES_mali.so when Graphics Jobs(Experimental) is disabled and the Player is running on the Google Pixel 6 with the March security patch installed
- Profiler does not profile after building the Project with Autoconnect Profiler Option enabled
- Editor slows down when selecting a script with the [HideInInspector] attribute on arrays with dynamic values
- [XR] Custom Pass not working as intended with Single Pass Instanced when XR is initialized after runtime start
- NullReferenceException floods the Console when Previewing Probe Adjustments before Probe Volume Baking is finished, Prove Volume Baking hangs