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Undo/Redo action invalidate SerializedObject in Inspector when adding/re...
How to reproduce:1. Open attached project ("SO-REPRO.zip")2. Create SerializedObject asset (Assets->Create->BugReport->SO)3... Read more
[SerializeReference] Assets lose its Data when a Class name is changed
To reproduce: 1. Download attached "SerializeReference.zip" project and open in Unity2. Select "New Some Thing" gameObject in the Pr... Read more
Expanding all nodes of an endless tree that is using [SerializeReference...
How to reproduce:1. Open user-submitted project (SerializeReference)2. Select 'New Some Thing' Asset in the Project window3. In the ... Read more
"Do not use ReadObjectThreaded on scene objects!" repeatedly printed to ...
How to reproduce: Open the attached project “IN-139640” Observe the Editor’s memory usage in Task Manager Actual result: The project... Read more
"SerializedProperty has disappeared!" error thrown when calling ApplyMod...
Full title: "SerializedProperty counters.Array.data[1] has disappeared!" error thrown when calling ApplyModifiedProperties after del... Read more
Dynamic functions binding to UnityEvent is not allowed in derived class ...
Reproduction steps:1. Open the user's attached project and Scenes/SampleScenes scene2. In the Hierarchy window, select Test GameObje... Read more
[IL2CPP] AudioSource.Play doesn't Play Audio when called from the Button
Reproduction steps:1. Download and open the attached project 'WebGLButtonAudio.zip'2. Open Scene 'SampleScene'3. Build and run the p... Read more
[Serialization] Editor crashes when changes are made in prefab/ applied ...
Editor crashes when changes are made in prefab/ applied to MonoBehaviours with SerializedReference objects. Refer the attached video... Read more
Crash on SerializedProperty_CUSTOM_SetStringValueInternal when setting S...
Reproduction steps:1. Open the attached project "CrashRepro"2. Click on “Assets/IgnoreThis/V2_Test/TestScript1.asset“ to make it vis... Read more
[Serialization] Player build hangs on initial loading screen after repor...
Reproduction steps:1. Open the attached user's project "boardgame_demo.zip"2. Open the "Assets\Scenes\BoardTest.unity" Scene3. Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- APV data is sometimes incorrectly loaded from multiple baking sets when loading a scene
- GC Alloc spikes occur when calling UnityEngine.Resolution and UnityEngine.RefreshRate with Equals() and GetHashCode()
- Type error is thrown when a new ComputeShader is instantiated after destroying previous ComputeShader
- APV data becomes incorrect when reselecting the currently active Baking Set
- Launch screen image exceeds the screen bounds on IPad when building for iOS