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[asmdef] Moving Assembly Definition along with script files to a differe...
Steps to reproduce:1. Open attached “Asmdef.zip” Unity project2. Select all files (Assembly definition and scripts) in Folder1 in Pr... Read more
Application.isPlaying is false when OnEnable is called from a Scriptable...
How to reproduce:1. Open the attached project2. In the Project Window, select the "New Scriptable Object Sample"3. Enter the Play Mo... Read more
Crash on scripting_array_length when recompiling Editor Window script af...
How to reproduce:1. Open the "Scripting_Array_length_Crash.zip" project2. Select Poker > Board injector3. Open the object selecti... Read more
Editor crashes when trying to import UniGit.dll
Reproduction steps:1. Try to open the attached project "PluginExample.zip"; Actual results: Editor crashes while importing UniGit.dl... Read more
"Opened" event of a WebSocket4Net.WebSocket does not get called when ope...
How to reproduce:1. Open the "SampleScene" scene in the attached project2. Enter the Play mode Expected result: In the Console windo... Read more
MonoBehaviours with identical names but different Namespaces attached to...
Steps to reproduce:1. Open attached “ReferenceTest.zip” Unity project2. Open “Main” scene3. Select “References” object in Hierarchy4... Read more
PlayerSettings.renderingPath is marked obsolete with incorrect information
Reproduction steps:1. Create new project in Unity2. Create new C# script and open it3. Write into it "PlayerSettings.renderingPath"4... Read more
Editor Crashes while playing if Prefab is not assigned to SpawningPool i...
Editor Crashes while playing if Prefab is not assigned to SpawningPool in the attached project. Steps to Reproduce:1. Create a new p... Read more
LayerMask doesn't return selected value
How to reproduce:1. Open "LayerRepro" Unity project2. Enter "testScene" scene3. Select "GameObject" in Hierarchy4. In the inspector ... Read more
worldPositionStays argument is missing from Unity.Undo.SetTransformParen...
Reproduction steps:1. Open attached project "Undo.zip"2. In Project window, open "Test.cs"3. Observe line 13 Expected result: Unity.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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