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Silent Crash when returning a recursive IEnumerator in Coroutine
Reproduction steps:1. Open user attached Project2. Press Play3. Wait around 15 seconds Expected result: The Editor doesn't crashActu... Read more
Player crashes after removing a used Define symbol when built via Comman...
How to reproduce:1. Open the attached "case_1346916.zip" project2. Navigate to Edit/Project Settings/Player/Other Settings/Script Co... Read more
ScriptableObject functions with attributes are not inherited when Parent...
Steps to reproduce:1. Open the attached project "ScriptableObjectInheritance.zip"2. Enter the Play Mode3. Observe the Console window... Read more
RuntimeInitializeOnLoadMethod is not called if it is part of nested clas...
How to reproduce:1. Open the attached "Runtime_Bug.zip" project2. Click Play Expected results: 'No Namespace - Inner', 'No Namespace... Read more
AddComponent's general performance is worse in 2020.3 and above when com...
Reproduction steps:1. Open the attached project "AddComponent_2019.4.23.zip"2. Switch the platform target to Android, and enable Dev... Read more
Compilation error when using ambiguous reference with System.Numerics.Ve...
How to reproduce:1. Create a new project2. Add "NewBehaviourScript.cs" script to the project Expected result: No error in the Consol... Read more
OnPostRender is called multiple times per frame when setting Application...
Reproduction steps:1. Open the attached user's Unity project "TestOnPostRender.zip"2. Go to Assets > Scenes folder3. Open "Sample... Read more
Cannot resolve/suppress warnings when using deprecated/stripped properti...
How to reproduce:1. Open the attached project2. Inspect the "ImpossibleWarnings.cs" script3. Note that a warning is thrown for a dep... Read more
Message gets logged in the Console when using Debug.LogFormat and the un...
How to reproduce:1. Open the attached 'case_1354586.zip' project2. Open the SampleScene3. Enter the Play mode4. Observe the Console ... Read more
GetScriptingDefineSymbolsForGroup always returns an array with one empty...
How to reproduce it:1. Open the attached project "ScriptingDefineSymbolsTest.zip"2. In the Menu bar click on Print Custom Defines &g... Read more
All about bugs
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