Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X, 2021.2.X
Votes
3
Found in
2017.3.0b6
2018.4
2019.4
2020.3
2021.2
Issue ID
962800
Regression
No
RuntimeInitializeOnLoadMethod is not called if it is part of nested class that is in a namespace
How to reproduce:
1. Open the attached "Runtime_Bug.zip" project
2. Click Play
Expected results: 'No Namespace - Inner', 'No Namespace - Outer', 'In Namespace - Inner', 'In Namespace - Outer' is printed to the Console
Actual results: 'No Namespace - Inner', 'No Namespace - Outer', 'In Namespace - Outer' is printed to the Console
Reproducible with: 2018.4.34f1, 2019.4.28f1, 2020.3.11f1, 2021.1.10f1, 2021.2.0a19
-
HarvesteR
Feb 05, 2021 23:04
Just ran into this today (unity 2018.4.30). Thought it was a bit weird.
I understand if this behaviour is by design, although it would be neat to hear the reasoning behind it (just curious). Possibly worth adding a few words about this in the docs?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when attempting to create a custom FMOD DSP unit
- [Linux] Floating windows do not keep their size after restarting the Editor
- .framework plugin is mistakenly treated as a directory when building for Universal Windows Platform
- Artifacts appear on GameObjects when using the WebGL Player on Silicon macOS
- Only the icon of the disabled child GameObject is faded when a parent GameObject is a Prefab
Resolution Note (fix version 2022.1):
Fixed in version 2022.1.0a2
Resolution Note (fix version 2021.2):
Fixed in 2021.2.6f1
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.9f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.12f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.29f1