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0
votes
By Design

Assert Exceptions in Finalizers are not logged to Console

Scripting

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Sep 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Download attached project 2. Open 'SampleScene' scene 3. Enter play mode Actual results: Notice that the Ass... Read more

1
votes
Won't Fix

OnEnable is called when changing any selected GameObject's Setting in In...

Scripting

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user's attached project (InspectorCallbackBug.zip) 2. Open "SampleScene" Scene 3. Select "GameObject" Game... Read more

1
votes
Won't Fix

An application listens on a random port when using an HttpListener on Wi...

Scripting

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Aug 22, 2019

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Version/s: 2017.4.0f1, 2017.4.29f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Build and run the user attached project 2. Insert "http://127.0.0.1:12345/" into the text field 3. Click on "S... Read more

0
votes
Won't Fix

BadImageFormatException is thrown when calling GetCustomAttributes on ce...

Scripting

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Open attached project ("case_1185125.zip") 2. Press Play 3. Observe Console Expected result: No errors are thrown ... Read more

0
votes
Fixed

Unity test running in batch mode fails when adding new assemblies

Scripting

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Oct 03, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1

How to reproduce: 1. Extract the "repro.zip" folder 2. Change path variables according to your machine in "repro.sh" script 3. Execu... Read more

8
votes
Won't Fix

Application.isPlaying is false when OnEnable is called from a Scriptable...

Scripting

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May 22, 2020

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Version/s: 2017.4, 2019.3.14f1, 2020.2

How to reproduce: 1. Open the attached project 2. In the Project Window, select the "New Scriptable Object Sample" 3. Enter the Play... Read more

0
votes
By Design

Using "EditorUserBuildSettings.SwitchActiveBuildTarget" in code does not...

Scripting

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Dec 05, 2019

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Version/s: 2017.4, 2018.4, 2018.4.12f1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "Test.zip" project 2. "Tools" -> "SwitchMe" 3. Notice the Console Output 4. "Tools" -> "SwitchMe" 5. Not... Read more

0
votes
Won't Fix

OnValidate fails to Undo the changes when one variable depends on another

Scripting

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Nov 14, 2019

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Version/s: 2017.4, 2018.3.2f1, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open attached project "UndoValidateTest.zip" and scene "TestScene" 2. In Hierarchy window, select "GameObject"... Read more

1
votes
Won't Fix

Assigning fields of a List/Array to another List/Array will make that fi...

Scripting

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Nov 28, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.10f1, 2019.3, 2020.1

How to reproduce: 1. Download the 'What.cs' script 2. Attach the script to any object 3. Enter PlayMode 4. Modifying the amount valu... Read more

1
votes
Fixed

ScriptUpdater does not work for users with spaces/invalid characters in ...

Scripting

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Dec 02, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Log in as a user that contains spaces in the name 2. Create a New Project 3. Import the "Trigger.cs" script 4... Read more

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