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0
votes
By Design

Editor hard crashes when using Marshal.PtrToStructure()

Scripting

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Jan 03, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "Example"2. Load Scene "Simple"3. Enter Play Mode-----------------------------Observe the ... Read more

0
votes
By Design

Itterating through a list with foreach always generating GCAlloc

Scripting

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May 31, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Press "4"(not numpad) to initiate iteration Expected... Read more

0
votes
Duplicate

Editor crashes when adding a new script to a game object via "Add compon...

Scripting

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Feb 10, 2022

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Version/s: 2022.2.0a3, 2022.2.0a5

Steps to reproduce:1. Open any project2. Create a new GameObject in the Hierarchy window (GameObject > Create Empty)3. Select the... Read more

0
votes
Not Reproducible

[WSA] Serialized variable is causing a crash when loading a scene from A...

Scripting

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Nov 08, 2017

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Version/s: 2017.1.1f1

Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Open the TanksLoader scene4. Delete Assets\Stre... Read more

0
votes
Not Reproducible

Position of an instantiated prefab is not correct in OnEnable

Scripting

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Nov 15, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open the project, attached by the user (SampleInstantiateBug.rar)2 .Open the "TestScen" scene3. Enter Play mode4. O... Read more

0
votes
Fixed

Editor crashes if object instantiated in RuntimeInitializeOnLoadMethod i...

Scripting

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Nov 15, 2017

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Version/s: 2017.3.0b8

Steps to reproduce:1. Open attached “DestroyCrash.zip” project2. Enter Play mode Reproduced in: 2018.1.0a5, 2017.3.0b10, 2017.2.0p2,... Read more

1
votes
Won't Fix

MonoBehaviour script with a Namespace and an Interface which has a metho...

Scripting

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Nov 17, 2017

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Version/s: 5.5.5f1

Steps to reproduce:1. Open attached “ScriptLoaded.zip” project2. Open “Main” scene3. Select “Doesn’t work” object in Hierarchy4. Loo... Read more

0
votes
Fixed

Coroutine with WaitForEndOfFrame() finishes too soon when the framerate ...

Scripting

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Dec 28, 2021

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Version/s: 2021.2.0a2, 2021.2.5f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project "timeRepro"2. Open the scene "SampleScene" and Enter Play mode (Assets/Scenes/SampleSc... Read more

0
votes
By Design

Special folders and script compilation order is wrong when compiling Edi...

Scripting

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Dec 05, 2018

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Version/s: 2017.4.0f1, 2018.2.11f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Repro steps:1. Open the attached "CompilationOrderIssue.zip" project2. Make sure that Plugins > Editor => "EditorScript" is an... Read more

0
votes
Fixed

Crash after fixing the cause of the Safe Mode and returning to the Editor

Scripting

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Nov 08, 2022

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Version/s: 2021.3.13f1

Reproduction steps:1. Open the attached “SafeModeCrashRepro.zip” project2. Enter Safe Mode when prompted3. Enable Domain Reload Timi... Read more

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