Search Issue Tracker
Fixed in 2018.2.X
Editor crashes if object instantiated in RuntimeInitializeOnLoadMethod is destroyed with DestroyImmediate(gameObject) in Awake()
Steps to reproduce:
1. Open attached “DestroyCrash.zip” project
2. Enter Play mode
Reproduced in: 2018.1.0a5, 2017.3.0b10, 2017.2.0p2, 2017.1.2p3, 5.6.3p4, 5.6.1f1
Fixed in: 2018.2.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Mouse inputs cannot be inputted when searching the Shortcuts Menu by type "Shortcut"
- "Debug Assertion Failed!" error when launching Windows Dedicated Server Player with Script Debugging enabled
- [Cinematic Studio][3D HDRP] Shader warnings thrown in the Console window when creating a new project with Cinematic Studio template
- Autoplay is triggered on Audio Assets when changing Asset Bundle tags
- Inspector Asset Bundle section has no indication for Variants, AssetBundle is written without a space, and Variant dropdown menu is available without setting the Asset Bundle first