Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2017.3.0b8
Issue ID
969313
Regression
No
Editor crashes if object instantiated in RuntimeInitializeOnLoadMethod is destroyed with DestroyImmediate(gameObject) in Awake()
Steps to reproduce:
1. Open attached “DestroyCrash.zip” project
2. Enter Play mode
Reproduced in: 2018.1.0a5, 2017.3.0b10, 2017.2.0p2, 2017.1.2p3, 5.6.3p4, 5.6.1f1
Fixed in: 2018.2.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lights with Cookies generate Cookie Atlas and increase Memory usage every time when Play mode is entered
- Crash on mono_traverse_object_internal when exiting Play mode on a specific project
- Camera prefab shows up in overrides after upgrade when game view is changed to Simulator
- Prefab Override context menu does not appear when changing attributes on a Terrain Component
- Particles are visible through Mesh when Sprite-Lit-Default Material is used
Add comment