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0
votes
Fixed

HashSet.TrimExcess causes an increase in memory

Scripting

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Nov 17, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Open attached project 2. Open "Test" Scene 3. Enter Play mode 4. Select "TrimExcess-3.5" in the hierarchy 5. ... Read more

0
votes
Fixed

[Tests Assembly Definition] Errors are thrown on adding invalid versions...

Scripting

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Feb 11, 2021

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0b7, 2021.2

While defining versions after selecting any Resources on entering and applying any information to 'Define' and 'Expression' field ca... Read more

3
votes
Fixed

Vector2Int is missing negation, division and multiplication by int opera...

Scripting

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Oct 14, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Use one of these in a C# script: var vector = 2 * Vector2Int.one; var vector = -Vector2Int.right; var vecto... Read more

0
votes
Fixed

"Trying to add UI_Console" and other errors pop up when SetActive() meth...

Scripting

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Oct 15, 2017

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Version/s: 2017.2.0f3

How to reproduce: 1. Open attached Unity project "Dwarf Mountain New" 2. Load scene "Game" 3. Enter Play mode Expected Result: Game... Read more

0
votes
Won't Fix

UnityProfilerPerThread::SampleGCAllocation crashes while importing .obj ...

Scripting

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Sep 27, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open users attached project "AsImpL.zip" 2. Download users attached model "IronMan.zip" 3. Open Assets > AsImpL > ... Read more

0
votes
By Design

[Scripting] SystemLanguage.Language returns a different value from its p...

Scripting

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May 14, 2019

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Version/s: 2019.1.0f2

How to reproduce: 1. Open user-submitted project (SystemLanguageBugReport) 2. Create a new Language Package asset by clicking Assets... Read more

0
votes
Fixed

Editor crashes on AttributeScanner::Next when a script is changed in the...

Scripting

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Apr 06, 2020

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Version/s: 2019.3.8f1, 2019.4, 2020.1, 2020.2.0a1

How to reproduce: 1. Open the attached project named "Case_1234525" 2. Open the "LidarDemo" Scene 3. Enter Play mode 4. Open the Pho... Read more

0
votes
Won't Fix

Switching Build Target to WebGL results with crash in mono_class_array_e...

Scripting

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Jun 18, 2018

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Version/s: 2018.1.0b7, 2018.1.1f1

Steps to reproduce: 1. Open user-submitted project "gamebois.zip" 2. Go to Build Settings (File->Build Settings) 3. Switch to WebGL ... Read more

0
votes
By Design

[Plugin] DLLNotFoundException thrown even though the plugin is clearly i...

Scripting

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Oct 25, 2017

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Version/s: 2018.1.0a1

To reproduce: 1) Open attached project and scene 2) Play it Expected: It runs (with fault due to another issue) Actual: DLLNotFound... Read more

2
votes
By Design

System.Net.Http library is missing in .NET 4.6 backend

Scripting

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Jul 01, 2017

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Version/s: 2017.1.0f1

Steps to reproduce: 1. Open the attached project (netHTML.zip) 2. Make sure that .NET 4.6 backend is selected 3. Observe the error i... Read more

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