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0
votes
Fixed

HashSet.TrimExcess causes an increase in memory

Scripting

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Nov 17, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open attached project2. Open "Test" Scene3. Enter Play mode4. Select "TrimExcess-3.5" in the hierarchy5. Toggl... Read more

0
votes
By Design

[Mac] DLLNotFoundException when trying to Open DLL on Mac

Scripting

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Sep 21, 2020

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Version/s: 2018.4, 2020.1.6f1, 2021.1

Reproduction steps:1. Open attached Project "DLL_Issues_Mac"2. Open "Assets/Scene" Scene3. Press Play Expected result: Play mode ena... Read more

3
votes
Fixed

Vector2Int is missing negation, division and multiplication by int opera...

Scripting

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Oct 14, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Use one of these in a C# script: var vector = 2 * Vector2Int.one;var vector = -Vector2Int.right;var vector = ... Read more

0
votes
Fixed

"Trying to add UI_Console" and other errors pop up when SetActive() meth...

Scripting

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Oct 15, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Open attached Unity project "Dwarf Mountain New"2. Load scene "Game"3. Enter Play mode Expected Result: Game pla... Read more

0
votes
Won't Fix

UnityProfilerPerThread::SampleGCAllocation crashes while importing .obj ...

Scripting

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Sep 27, 2017

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Version/s: 2017.1.0f3

To reproduce:1. Open users attached project "AsImpL.zip"2. Download users attached model "IronMan.zip"3. Open Assets > AsImpL &gt... Read more

0
votes
Fixed

ApiUpdater may leave orphan usings when only type qualified references w...

Scripting

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Jan 21, 2020

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Version/s: 2019.1

In some scenarios after ApiUpdater runs old, non existing namespaces may be left in using clauses. This may happen if Unity changes ... Read more

0
votes
By Design

Special folders and script compilation order is wrong when compiling Edi...

Scripting

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Dec 05, 2018

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Version/s: 2017.4.0f1, 2018.2.11f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Repro steps:1. Open the attached "CompilationOrderIssue.zip" project2. Make sure that Plugins > Editor => "EditorScript" is an... Read more

0
votes
Fixed

[Scripting/Particles] Gradient Scripting API thread checks have changed ...

Scripting

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Jun 18, 2018

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Version/s: 2018.2.0a1

Some of the Gradient api now has thread checks that were not present before the bindings system upgrade.For example Evaluate now has... Read more

0
votes
By Design

[Plugin] DLLNotFoundException thrown even though the plugin is clearly i...

Scripting

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Oct 25, 2017

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Version/s: 2018.1.0a1

To reproduce:1) Open attached project and scene2) Play it Expected: It runs (with fault due to another issue)Actual: DLLNotFoundExce... Read more

2
votes
By Design

System.Net.Http library is missing in .NET 4.6 backend

Scripting

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Jul 01, 2017

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Version/s: 2017.1.0f1

Steps to reproduce:1. Open the attached project (netHTML.zip)2. Make sure that .NET 4.6 backend is selected3. Observe the error in t... Read more

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