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HashSet.TrimExcess causes an increase in memory
Steps to reproduce: 1. Open attached project 2. Open "Test" Scene 3. Enter Play mode 4. Select "TrimExcess-3.5" in the hierarchy 5. ... Read more
[Tests Assembly Definition] Errors are thrown on adding invalid versions...
While defining versions after selecting any Resources on entering and applying any information to 'Define' and 'Expression' field ca... Read more
Vector2Int is missing negation, division and multiplication by int opera...
Steps to reproduce: 1. Use one of these in a C# script: var vector = 2 * Vector2Int.one; var vector = -Vector2Int.right; var vecto... Read more
"Trying to add UI_Console" and other errors pop up when SetActive() meth...
How to reproduce: 1. Open attached Unity project "Dwarf Mountain New" 2. Load scene "Game" 3. Enter Play mode Expected Result: Game... Read more
UnityProfilerPerThread::SampleGCAllocation crashes while importing .obj ...
To reproduce: 1. Open users attached project "AsImpL.zip" 2. Download users attached model "IronMan.zip" 3. Open Assets > AsImpL > ... Read more
[Scripting] SystemLanguage.Language returns a different value from its p...
How to reproduce: 1. Open user-submitted project (SystemLanguageBugReport) 2. Create a new Language Package asset by clicking Assets... Read more
Editor crashes on AttributeScanner::Next when a script is changed in the...
How to reproduce: 1. Open the attached project named "Case_1234525" 2. Open the "LidarDemo" Scene 3. Enter Play mode 4. Open the Pho... Read more
Switching Build Target to WebGL results with crash in mono_class_array_e...
Steps to reproduce: 1. Open user-submitted project "gamebois.zip" 2. Go to Build Settings (File->Build Settings) 3. Switch to WebGL ... Read more
[Plugin] DLLNotFoundException thrown even though the plugin is clearly i...
To reproduce: 1) Open attached project and scene 2) Play it Expected: It runs (with fault due to another issue) Actual: DLLNotFound... Read more
System.Net.Http library is missing in .NET 4.6 backend
Steps to reproduce: 1. Open the attached project (netHTML.zip) 2. Make sure that .NET 4.6 backend is selected 3. Observe the error i... Read more
All about bugs
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