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6
votes
By Design

SwitchActiveBuildTarget does not trigger Platform dependent Script compi...

Scripting

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Jul 14, 2021

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Version/s: 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Make sure Library folder is cleaned up before2. Open the attached "case-1350367" project3. Make sure target in... Read more

1
votes
Fixed

[Scripting/Import] Scripts do not get compiled if the Unity Editor insta...

Scripting

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Jun 05, 2019

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Version/s: 2019.1.5f1

How to reproduce:1. Make sure your Unity Editor path contains an apostrophe (single quote character).2. Create a new project3. Creat... Read more

0
votes
Won't Fix

Using Native Plugin from a Managed Plugin fails in built game

Scripting

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Jul 05, 2018

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Version/s: 2018.2.0b11

Reproduced in:1. Open user attached project2. Build & Run3. Observe that .dll is not loaded with"Fallback handler could not load... Read more

0
votes
By Design

[.NET 4.6] Using GetAwaiter().GetResult() freezes editor when used in a ...

Scripting

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Feb 02, 2018

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Version/s: 2018.1.0b5

To reproduce:1. Open project2. Play scene Expected: scene will be playedActual: editor freezes Reproduced on: 2018.1.0b1, 2018.1.0b6... Read more

0
votes
Fixed

[Scripting/Particles] Gradient Scripting API thread checks have changed ...

Scripting

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Jun 18, 2018

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Version/s: 2018.2.0a1

Some of the Gradient api now has thread checks that were not present before the bindings system upgrade.For example Evaluate now has... Read more

0
votes
Won't Fix

"The referenced script on this Behaviour is missing!" warning duplicates...

Scripting

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Sep 22, 2017

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Version/s: 2017.1.1f1

How to reproduce:1. Create new empty project2. Create UI -> Canvas3. Create new C# Script in Project Window and open it4. Enter P... Read more

2
votes
Not Reproducible

Editor hangs after several compile loops

Scripting

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Sep 05, 2017

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Version/s: 2017.1.1f1

How to reproduce:1. Open the attached project2. Open the "EchoWire" scene.3. Press Play, play around a bit.4. Open the "EchoWireBeha... Read more

1
votes
Won't Fix

OnApplicationPause() method gets fired before Start()

Scripting

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Sep 19, 2017

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Version/s: 2017.1.1f1

To reproduce:1. Open attached Unity project "ErrorEditor.zip"2. Open "Main" scene3. Inspect the code in editorBug.cs script4. Go int... Read more

0
votes
Duplicate

ArgumentOutOfRangeException is thrown when expanding a Console message

Scripting

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Aug 07, 2021

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Version/s: 2021.1, 2021.1.12f1, 2021.2.0a12

How to reproduce:1. Open the user's submitted project2. Open scene ProfilerRecorderBug3. Press the Play button4. Open the Console5. ... Read more

0
votes
By Design

Transform Component displays Z-Axis and X-Axis values changing when Tran...

Scripting

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Jun 05, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

Steps to reproduce:1. Open users attached project "OccultVoxel.zip"2. Navigate to Project -> Assets -> Scenes and open "TestSc... Read more

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